{{Combatant3 |title =Rachegeist |section-1 =Normal |image =token-zombie-boss.png |health =500 |head-armor =250 |body-armor =400 |initiative =75 |melee-skill =95 |melee-defense =25 |ranged-defense =0 |action-points =7 |xp =500 |immune=[[File:Night.png|23px|Nighttime]][[File:Perk_57.png|23px|Injuries]][[File:Bleeding.png|23px|Bleeding]][[File:Goblin_poison.png|23px|Poison]][[File:Morale.png|23px|Morale]][[File:Fatigue.png|23px|Fatigue]] |not-immune=[[File:Stunned.png|23px|Stun]][[File:Status_effect_111.png|23px|Disarm]][[File:Net2.png|23px|Nets]][[File:Knock_Back.png|23px|Forced movement]][[File:Status_effect_116.png|23px|Fire]] |stats= {{SkillInfo|Fatigue.png|2x fatigue inflicted}} |skills= [[File:Perk 59.png|25px]] [[Backstabber]]
[[File:Perk 03.png|25px]] [[Battle Forged]]
[[File:Perk 57.png|25px]] [[Crippling Strikes]]
[[File:Perk 04.png|25px]] [[Resilient]]
[[File:Zombie bite.png|25px]] [[Bite (0 fatigue)|Bite]] |section-2 =Ghost |image-2 =token-ghost-boss.png |health-2 =275 |initiative-2 =105 |resolve-2 =130 |melee-skill-2 =90 |melee-defense-2 =50 |ranged-defense-2 =999 |action-points-2 =9 |xp-2 =500 |immune-2=[[File:Stunned.png|23px|Stun]][[File:Status_effect_111.png|23px|Disarm]][[File:Night.png|23px|Nighttime]][[File:Net2.png|23px|Nets]][[File:Knock_Back.png|23px|Forced movement]][[File:Perk_57.png|23px|Injuries]][[File:Bleeding.png|23px|Bleeding]][[File:Goblin_poison.png|23px|Poison]][[File:Status_effect_116.png|23px|Fire]][[File:Morale.png|23px|Morale]][[File:Fatigue.png|23px|Fatigue]] |skills-2= [[File:Perk 10.png|25px]] [[Anticipation]]
[[File:Perk 33.png|25px]] [[Fast Adaptation]]
[[File:Perk 27.png|25px]] [[Fearsome]]
[[File:Perk 19.png|25px]] [[Reach Advantage|Reach Advantage]]
[[File:Perk 04.png|25px]] [[Resilient]]
[[File:Perk 60.png|25px]] [[Underdog]] }}Rachegeist is the boss of the [[Watermill]] [[Legendary locations|legendary location]]. == Equipment == * The [[Reproach of the Old Gods|Reproach of Old Gods]]. == Skills == {| class="article-table" style="font-size:85%;" | ! align="center" |'''''Icon''''' ! align="center" |'''''Name''''' ! align="center" |'''''AP''''' ! align="center" |'''''Fatigue''''' ! align="left" | '''''Description''''' |- {{:Bite (0 fatigue)}} |} == Behavior == What is important about Rachegeist, is that when he is killed, he instantly comes back as a ghost, and 10 regular [[Geist|Geists]] spawn nearby. Ghost form can traverse steep cliffs (verify). His armor does not drop, but you loot the [[Rachegeist's Helm]] after the battle. == Tips == * High accuracy allows him to reliably hit evasive characters. * Must be killed last, unless you want to fight both [[Fallen Betrayer|Fallen Betrayers]] and [[Geist|Geists]]. * Control his normal form by [[Maces|stunning]], [[Battle Whip|disarming]], [[Spears|spearwall]] or [[Taunt (Skill)|taunt]]. * Lacks [[Underdog]] and becomes easier to control when you can surround him. * He isn't hard to [[Overwhelm]]. * Ghost form is evasive. [[Spears]], [[Backstabber]], [[Fast Adaptation]] and high melee skill can be useful. * A [[Shieldwall (20 fatigue)|shieldwall]] triangle of dedicated tanks holds him without being hit much. * If he lands a hit, the [[Reproach of the Old Gods|Reproach of Old Gods]] inflicts extra damage to 3 brothers directly to HP without missing. {{Navbox Enemies}} [[Category:Enemies]] [[Category:Undead]] [[Category:Zombies]]