{{Combatant3
|title =Rachegeist
|section-1 =Normal
|image =token-zombie-boss.png
|health =500
|head-armor =250
|body-armor =400
|initiative =75
|melee-skill =95
|melee-defense =25
|ranged-defense =0
|action-points =7
|xp =500
|immune=[[File:Night.png|23px|Nighttime]][[File:Perk_57.png|23px|Injuries]][[File:Bleeding.png|23px|Bleeding]][[File:Goblin_poison.png|23px|Poison]][[File:Morale.png|23px|Morale]][[File:Fatigue.png|23px|Fatigue]]
|not-immune=[[File:Stunned.png|23px|Stun]][[File:Status_effect_111.png|23px|Disarm]][[File:Net2.png|23px|Nets]][[File:Knock_Back.png|23px|Forced movement]][[File:Status_effect_116.png|23px|Fire]]
|stats=
{{SkillInfo|Fatigue.png|2x fatigue inflicted}}
|skills=
[[File:Perk 59.png|25px]] [[Backstabber]]
[[File:Perk 03.png|25px]] [[Battle Forged]]
[[File:Perk 57.png|25px]] [[Crippling Strikes]]
[[File:Perk 04.png|25px]] [[Resilient]]
[[File:Zombie bite.png|25px]] [[Bite (0 fatigue)|Bite]]
|section-2 =Ghost
|image-2 =token-ghost-boss.png
|health-2 =275
|initiative-2 =105
|resolve-2 =130
|melee-skill-2 =90
|melee-defense-2 =50
|ranged-defense-2 =999
|action-points-2 =9
|xp-2 =500
|immune-2=[[File:Stunned.png|23px|Stun]][[File:Status_effect_111.png|23px|Disarm]][[File:Night.png|23px|Nighttime]][[File:Net2.png|23px|Nets]][[File:Knock_Back.png|23px|Forced movement]][[File:Perk_57.png|23px|Injuries]][[File:Bleeding.png|23px|Bleeding]][[File:Goblin_poison.png|23px|Poison]][[File:Status_effect_116.png|23px|Fire]][[File:Morale.png|23px|Morale]][[File:Fatigue.png|23px|Fatigue]]
|skills-2=
[[File:Perk 10.png|25px]] [[Anticipation]]
[[File:Perk 33.png|25px]] [[Fast Adaptation]]
[[File:Perk 27.png|25px]] [[Fearsome]]
[[File:Perk 19.png|25px]] [[Reach Advantage|Reach Advantage]]
[[File:Perk 04.png|25px]] [[Resilient]]
[[File:Perk 60.png|25px]] [[Underdog]]
}}Rachegeist is the boss of the [[Watermill]] [[Legendary locations|legendary location]].
== Equipment ==
* The [[Reproach of the Old Gods|Reproach of Old Gods]].
== Skills ==
{| class="article-table" style="font-size:85%;" |
! align="center" |'''''Icon'''''
! align="center" |'''''Name'''''
! align="center" |'''''AP'''''
! align="center" |'''''Fatigue'''''
! align="left" | '''''Description'''''
|-
{{:Bite (0 fatigue)}}
|}
== Behavior ==
What is important about Rachegeist, is that when he is killed, he instantly comes back as a ghost, and 10 regular [[Geist|Geists]] spawn nearby.
Ghost form can traverse steep cliffs (verify).
His armor does not drop, but you loot the [[Rachegeist's Helm]] after the battle.
== Tips ==
* High accuracy allows him to reliably hit evasive characters.
* Must be killed last, unless you want to fight both [[Fallen Betrayer|Fallen Betrayers]] and [[Geist|Geists]].
* Control his normal form by [[Maces|stunning]], [[Battle Whip|disarming]], [[Spears|spearwall]] or [[Taunt (Skill)|taunt]].
* Lacks [[Underdog]] and becomes easier to control when you can surround him.
* He isn't hard to [[Overwhelm]].
* Ghost form is evasive. [[Spears]], [[Backstabber]], [[Fast Adaptation]] and high melee skill can be useful.
* A [[Shieldwall (20 fatigue)|shieldwall]] triangle of dedicated tanks holds him without being hit much.
* If he lands a hit, the [[Reproach of the Old Gods|Reproach of Old Gods]] inflicts extra damage to 3 brothers directly to HP without missing.
{{Navbox Enemies}}
[[Category:Enemies]]
[[Category:Undead]]
[[Category:Zombies]]