{{Combatant3
|title =Ancient Auxiliary
|image =token-skeleton-1.png
|health =45
|head-armor =0-95
|body-armor =0-25
|initiative =65
|resolve =80
|melee-skill =55
|melee-defense =0
|ranged-defense =0
|action-points =9
|xp =150
|immune=[[File:Night.png|23px|Nighttime]][[File:Perk_57.png|23px|Injuries]][[File:Bleeding.png|23px|Bleeding]][[File:Goblin_poison.png|23px|Poison]][[File:Morale.png|23px|Morale]][[File:Fatigue.png|23px|Fatigue]]
|not-immune=[[File:Stunned.png|23px|Stun]][[File:Status_effect_111.png|23px|Disarm]][[File:Net2.png|23px|Nets]][[File:Knock_Back.png|23px|Forced movement]][[File:Status_effect_116.png|23px|Fire]]
|skills=
[[File:Perk 03.png|25px]] [[Battle Forged]]
[[File:Perk 27.png|25px]] [[Fearsome]]
[[File:Perk 23.png|25px]] [[Pathfinder]]
[[File:Perk 11.png|25px]] [[Rotation (Perk)|Rotation]]
[[File:Perk 05.png|25px]] [[Shield Expert]]
[[File:Perk 09.png|25px]] [[Steel Brow]]
{{SkillInfo|Perk 32.png|[[Resistant to Ranged Attacks]]}}
[[File:Active 08.png|25px]] [[Hand-to-Hand Attack (5 fatigue)|Hand-To-Hand Attack]]
}}Ancient Auxiliary is a weak enemy from the [[Ancient Dead]] faction.
== Equipment ==
* A [[Broken Ancient Sword]], [[Falx]] or [[Ancient Spear]].
* 50% chance of a Ripped Cloth (25).
* 66% chance of an [[Ancient Household Helmet]] (95).
* 66% chance of an [[Ancient Auxiliary Shield]].
== Skills ==
{| class="article-table" style="font-size:85%;" |
! align="center" |'''''Icon'''''
! align="center" |'''''Name'''''
! align="center" |'''''AP'''''
! align="center" |'''''Fatigue'''''
! align="left" |'''''Description'''''
|-
{{:Resistant to Ranged Attacks}}
|-
{{:Hand-to-Hand Attack (5 fatigue)}}
|}
== Behavior ==
These enemies often [[Shieldwall (20 fatigue)|shieldwall]] to protect themselves.
== Tips ==
* Early game enemies.
* Fragile and unarmored, they rely on shieldwall which they can maintain indefinitely. Low level brothers with poor melee skill have trouble hitting them when they are shieldwalling.
* [[Flails]] are the best weapons against them because they bypass their shields. [[Swords]] have +10 to hit. [[Spears]] have +20 to hit but deal piercing damage which they resist. [[Ranged Weapons|Ranged weapons]] are almost useless, except [[Bundle of Throwing Axes|throwing axes]].
* [[Woodcutter's Axe]] does 15 damage to their shield, leaving it with 1 durability, and subsequent hit with any weapon destroys it. [[Hatchet]] needs 4 hits. [[Crude Axe]] and [[Handaxe]] need 3.
* [[Fast Adaptation]] can help hitting them.
* They have [[Fearsome]], and in the early game you have nothing to counter it.
* Wait and move two tiles back on your first turn. Wait on the second turn, enemies will approach with no shieldwall. You have two turns in a row to attack them.
{{Navbox Enemies}}
[[Category:Enemies]]
[[Category:Undead]]
[[Category:Ancient Dead]]