{{Combatant3 |title =Ancient Auxiliary |image =token-skeleton-1.png |health =45 |head-armor =0-95 |body-armor =0-25 |initiative =65 |resolve =80 |melee-skill =55 |melee-defense =0 |ranged-defense =0 |action-points =9 |xp =150 |immune=[[File:Night.png|23px|Nighttime]][[File:Perk_57.png|23px|Injuries]][[File:Bleeding.png|23px|Bleeding]][[File:Goblin_poison.png|23px|Poison]][[File:Morale.png|23px|Morale]][[File:Fatigue.png|23px|Fatigue]] |not-immune=[[File:Stunned.png|23px|Stun]][[File:Status_effect_111.png|23px|Disarm]][[File:Net2.png|23px|Nets]][[File:Knock_Back.png|23px|Forced movement]][[File:Status_effect_116.png|23px|Fire]] |skills= [[File:Perk 03.png|25px]] [[Battle Forged]]
[[File:Perk 27.png|25px]] [[Fearsome]]
[[File:Perk 23.png|25px]] [[Pathfinder]]
[[File:Perk 11.png|25px]] [[Rotation (Perk)|Rotation]]
[[File:Perk 05.png|25px]] [[Shield Expert]]
[[File:Perk 09.png|25px]] [[Steel Brow]]
{{SkillInfo|Perk 32.png|[[Resistant to Ranged Attacks]]}} [[File:Active 08.png|25px]] [[Hand-to-Hand Attack (5 fatigue)|Hand-To-Hand Attack]] }}Ancient Auxiliary is a weak enemy from the [[Ancient Dead]] faction. == Equipment == * A [[Broken Ancient Sword]], [[Falx]] or [[Ancient Spear]]. * 50% chance of a Ripped Cloth (25). * 66% chance of an [[Ancient Household Helmet]] (95). * 66% chance of an [[Ancient Auxiliary Shield]]. == Skills == {| class="article-table" style="font-size:85%;" | ! align="center" |'''''Icon''''' ! align="center" |'''''Name''''' ! align="center" |'''''AP''''' ! align="center" |'''''Fatigue''''' ! align="left" |'''''Description''''' |- {{:Resistant to Ranged Attacks}} |- {{:Hand-to-Hand Attack (5 fatigue)}} |} == Behavior == These enemies often [[Shieldwall (20 fatigue)|shieldwall]] to protect themselves. == Tips == * Early game enemies. * Fragile and unarmored, they rely on shieldwall which they can maintain indefinitely. Low level brothers with poor melee skill have trouble hitting them when they are shieldwalling. * [[Flails]] are the best weapons against them because they bypass their shields. [[Swords]] have +10 to hit. [[Spears]] have +20 to hit but deal piercing damage which they resist. [[Ranged Weapons|Ranged weapons]] are almost useless, except [[Bundle of Throwing Axes|throwing axes]]. * [[Woodcutter's Axe]] does 15 damage to their shield, leaving it with 1 durability, and subsequent hit with any weapon destroys it. [[Hatchet]] needs 4 hits. [[Crude Axe]] and [[Handaxe]] need 3. * [[Fast Adaptation]] can help hitting them. * They have [[Fearsome]], and in the early game you have nothing to counter it. * Wait and move two tiles back on your first turn. Wait on the second turn, enemies will approach with no shieldwall. You have two turns in a row to attack them. {{Navbox Enemies}} [[Category:Enemies]] [[Category:Undead]] [[Category:Ancient Dead]]