{{Combatant3
|title =Ancient Legionary
|image =token-skeleton-2.png
|health =55
|head-armor =130
|body-armor =100-135
|initiative =65
|resolve =100
|melee-skill =65
|melee-defense =0
|ranged-defense =0
|action-points =9
|xp =250
|immune=[[File:Night.png|23px|Nighttime]][[File:Perk_57.png|23px|Injuries]][[File:Bleeding.png|23px|Bleeding]][[File:Goblin_poison.png|23px|Poison]][[File:Morale.png|23px|Morale]][[File:Fatigue.png|23px|Fatigue]]
|not-immune=[[File:Stunned.png|23px|Stun]][[File:Status_effect_111.png|23px|Disarm]][[File:Net2.png|23px|Nets]][[File:Knock_Back.png|23px|Forced movement]][[File:Status_effect_116.png|23px|Fire]]
|skills=
[[File:Perk 03.png|25px]] [[Battle Forged]]
[[File:Perk 27.png|25px]] [[Fearsome]]
[[File:Perk 23.png|25px]] [[Pathfinder]]
[[File:Perk 11.png|25px]] [[Rotation (Perk)|Rotation]]
[[File:Perk 05.png|25px]] [[Shield Expert]]
[[File:Perk 09.png|25px]] [[Steel Brow]]
{{SkillInfo|Perk 32.png|[[Resistant to Ranged Attacks]]}}
[[File:Active 08.png|25px]] [[Hand-to-Hand Attack (5 fatigue)|Hand-To-Hand Attack]]
}}Ancient Legionary is an enemy from the [[Ancient Dead]] faction.
== Equipment ==
* An [[Ancient Sword]] (75% chance) or [[Broken Ancient Sword]] (25% chance).
* An [[Ancient Breastplate]] (135), [[Ancient Scale Harness]] (125), [[Ancient Double Layer Mail]] (120) or [[Ancient Mail]] (100).
* An [[Ancient Legionary Helmet]] (130).
* An [[Ancient Coffin Shield]] (66% chance) or [[Ancient Tower Shield]] (34% chance).
== Skills ==
{| class="article-table" style="font-size:85%;" |
! align="center" |'''''Icon'''''
! align="center" |'''''Name'''''
! align="center" |'''''AP'''''
! align="center" |'''''Fatigue'''''
! align="left" |'''''Description'''''
|-
{{:Resistant to Ranged Attacks}}
|-
{{:Hand-to-Hand Attack (5 fatigue)}}
|}
== Behavior ==
These enemies often [[Shieldwall (20 fatigue)|shieldwall]] to protect themselves. They use [[Rotation (Skill)|Rotation]] to swap places with a [[Ancient Legionary with Polearm|pikeman]] engaged in melee, if they are not in melee themselves.
== Tips ==
* Fragile, but armored and difficult to hit when shieldwalling.
* Armor piercing weapons kill them through their medium armor, just make sure they do blunt or slashing damage and not actual piercing.
* Have good accuracy to hit them reliably.
* Breaking their shields takes time, but does not require melee skill or Double Grip.
* If [[Taunt (Skill)|taunted]], they can't shieldwall.
* Their weaponry doesn't work well against heavy [[armor]], but will cause early [[morale]] checks on [[Nimble]] brothers because of [[Fearsome]].
* Wait and move two tiles back on your first turn. Wait on the second turn, enemies will approach with no shieldwall. You have two turns in a row to attack them.
* [[Bundle of Throwing Axes|Throwing Axes]] are required for your ranged brothers to be effective.
* [[Heavy Rusty Axe]] kills them in one hit with a [[Traits|trait]] like [[Huge]]. [[Two-Handed Flanged Mace]] does it with [[Killing Frenzy]]. [[Named and Legendary Items|Named]] two-handed weapons can be even better.
{{Navbox Enemies}}
[[Category:Enemies]]
[[Category:Undead]]
[[Category:Ancient Dead]]