{{Combatant3
|title =Frenzied Direwolf
|image =token-direwolf-frenzied.png
|health =150
|head-armor =30
|body-armor =30
|fatigue =180
|fatigue-recovery=20
|resolve =70
|initiative =150
|melee-skill =65
|melee-defense =10
|ranged-defense =10
|action-points =12
|xp =250
|immune=[[File:Status_effect_111.png|23px|Disarm]][[File:Night.png|23px|Nighttime]]
|not-immune=[[File:Stunned.png|23px|Stun]][[File:Net2.png|23px|Nets]][[File:Knock_Back.png|23px|Forced movement]][[File:Perk_57.png|23px|Injuries]][[File:Bleeding.png|23px|Bleeding]][[File:Goblin_poison.png|23px|Poison]][[File:Status_effect_116.png|23px|Fire]][[File:Morale.png|23px|Morale]][[File:Fatigue.png|23px|Fatigue]]
|stats=
{{SkillInfo|Damage dealt.png|1.25x damage dealt}}
|skills=
[[File:Perk 35.png|25px]] [[Berserk]]
[[File:Perk 16.png|25px]] [[Executioner (Perk)|Executioner]]
[[File:Perk 62.png|25px]] [[Overwhelm]]
[[File:Perk 23.png|25px]] [[Pathfinder]]
[[File:Perk 26.png|25px]] [[Relentless]]
[[File:Active 71.png|25px]] [[Direwolf Bite (6 fatigue)|Direwolf Bite]]
}}Frenzied Direwolf is an enemy from the [[Beasts]] faction.
== Spawning ==
Direwolves spawn in forests. They also can be encountered in [[Hunting Beasts]] contracts that appear in any village, but snow, tundra and forest villages are more likely to generate wolves, and steppe and swamp villages are less likely to generate them.
== Skills ==
{| class="article-table" style="font-size:85%;" |
! align="center" |'''''Icon'''''
! align="center" |'''''Name'''''
! align="center" |'''''AP'''''
! align="center" |'''''Fatigue'''''
! align="left" |'''''Description'''''
|-
{{:Direwolf Bite (6 fatigue)}}
|}
== Loot ==
|-|Beasts & Exploration DLC=
* An [[Unusually Large Wolf Pelt]] (35% chance), [[Adrenaline Gland]] (15% chance) or [[Provisions|Strange Meat]] (16.5% chance).
* 20% chance of a [[Treasures|Sabertooth]] (250 crowns).
|-|Beast Slayers=
* Trophies, with 50% chance to roll again:
** An [[Unusually Large Wolf Pelt]] (35% chance), [[Adrenaline Gland]] (15% chance) or [[Provisions|Strange Meat]] (16.5% chance).
** 20% chance of a [[Treasures|Sabertooth]] (250 crowns).
|-|No DLC=
* An [[Unusually Large Wolf Pelt]] (50% chance) or [[Provisions|Strange Meat]] (16.5% chance).
* 20% chance of a [[Treasures|Sabertooth]] (250 crowns).
== Behavior ==
Frenzied Direwolves are like [[Direwolf|Direwolves]], but stronger. They rush you even if they will have no AP left to attack. They have enough AP to reach you on the first turn.
They can not have these [[injuries]]:
* [[Fractured Hand]]
* [[Crushed Finger]]
* [[Fractured Elbow]]
* [[Smashed Hand]]
* [[Broken Arm]]
* [[Cut Arm Sinew]]
* [[Cut Arm]]
* [[Split Hand]]
* [[Pierced Hand]]
* [[Pierced Arm Muscles]]
* [[Burnt Hands]]
== Tips ==
* They will [[Overwhelm]] you, unless you are faster, use [[Adrenaline (20 fatigue)|Adrenaline]], [[Throwing Net|nets]], [[Dazed (Status Effect)|daze]] or [[Staggered (Status Effect)|stagger]].
* [[Swords|Riposte]] and [[Shieldwall (20 fatigue)|Shieldwall]] allow you to strike three times while defending, though your accuracy will decrease as Overwhelm builds up.
* High melee defense with a [[Shields|shield]] or [[Dodge]] makes them almost harmless, because they have low melee skill and no accuracy [[perks]].
* Their [[morale]] somewhat easily breaks.
{{Navbox Enemies}}
[[Category:Enemies]]