{{Combatant3
|title =Barbarian Thrall
|image =token-barbarian-thrall.png
|health =70
|head-armor =0-50
|body-armor =0-45
|fatigue =120
|fatigue-recovery=15
|resolve =70
|initiative =115
|melee-skill =55
|ranged-skill =50
|melee-defense =0
|ranged-defense =0
|action-points =9
|xp =175
|skills=
[[File:Perk_37.png|25px]] [[Adrenaline (Perk)|Adrenaline]]
[[File:Perk_10.png|25px]] [[Anticipation]]
[[File:Perk_23.png|25px]] [[Pathfinder]]
[[File:Perk_39.png|25px]] [[Quick Hands]]
[[File:Perk_54.png|25px]] [[Recover (Perk)|Recover]]
{{SkillInfo|Perk_26.png|[[Relentless]] after day 20}}
[[File:Perk_04.png|25px]] [[Resilient]]
[[File:Barbarian fury.png|25px]] [[Barbarian Fury (5 fatigue)|Barbarian Fury]]
[[File:Active 08.png|25px]] [[Hand-to-Hand Attack (5 fatigue)|Hand-To-Hand Attack]]
}}Barbarian Thrall is a somewhat weak enemy from the [[Barbarians]] faction.
== Equipment ==
*An [[Antler Cleaver]], [[Claw Club]] or [[Militia Spear]].
*40% chance of a [[Bundle of Throwing Axes]], [[Bundle of Javelins]] or [[Bundle of Crude Javelins]].
*60% chance of an [[Animal Hide Armor]] (45) or [[Thick Furs]] (30).
*50% chance of a [[Bear Headpiece]] (50) or [[Leather Headband]] (30).
*20% chance of an [[Old Wooden Shield]].
==Skills==
{| class="article-table" style="font-size:85%;" |
! align="center" |'''''Icon'''''
! align="center" |'''''Name'''''
! align="center" |'''''AP'''''
! align="center" |'''''Fatigue'''''
! align="left" |'''''Description'''''
|-
{{:Barbarian Fury (5 fatigue)}}
|-
{{:Hand-to-Hand Attack (5 fatigue)}}
|}
==Behavior==
Like all barbarians, they move forward and switch to [[Throwing Weapons|throwing weapons]] if they have them. They will use [[Adrenaline (20 fatigue)|Adrenaline]] to get ahead of the enemy if not already faster than them. They can [[Barbarian Fury (5 fatigue)|rotate]] with each other to save a wounded ally, attack someone vulnerable, or without a clear purpose.
==Tips==
*They can sometimes hit the head of your backliner with a [[Bundle of Crude Javelins|crude javelin]]. Protect brothers accordingly.
*Barbarians with [[Throwing Weapons|throwing weapons]] won't charge into Spearwall, and can be problematic if they take a high ground.
*Prioritize those who have [[Militia Spear|Militia Spears]] because they hit more often.
{{Navbox Enemies}}
[[Category:Enemies]]
[[Category:Humans]]
[[Category:Barbarians]]