{{Combatant3 |title =Barbarian Thrall |image =token-barbarian-thrall.png |health =70 |head-armor =0-50 |body-armor =0-45 |fatigue =120 |fatigue-recovery=15 |resolve =70 |initiative =115 |melee-skill =55 |ranged-skill =50 |melee-defense =0 |ranged-defense =0 |action-points =9 |xp =175 |skills= [[File:Perk_37.png|25px]] [[Adrenaline (Perk)|Adrenaline]]
[[File:Perk_10.png|25px]] [[Anticipation]]
[[File:Perk_23.png|25px]] [[Pathfinder]]
[[File:Perk_39.png|25px]] [[Quick Hands]]
[[File:Perk_54.png|25px]] [[Recover (Perk)|Recover]]
{{SkillInfo|Perk_26.png|[[Relentless]] after day 20}} [[File:Perk_04.png|25px]] [[Resilient]]
[[File:Barbarian fury.png|25px]] [[Barbarian Fury (5 fatigue)|Barbarian Fury]]
[[File:Active 08.png|25px]] [[Hand-to-Hand Attack (5 fatigue)|Hand-To-Hand Attack]] }}Barbarian Thrall is a somewhat weak enemy from the [[Barbarians]] faction. == Equipment == *An [[Antler Cleaver]], [[Claw Club]] or [[Militia Spear]]. *40% chance of a [[Bundle of Throwing Axes]], [[Bundle of Javelins]] or [[Bundle of Crude Javelins]]. *60% chance of an [[Animal Hide Armor]] (45) or [[Thick Furs]] (30). *50% chance of a [[Bear Headpiece]] (50) or [[Leather Headband]] (30). *20% chance of an [[Old Wooden Shield]]. ==Skills== {| class="article-table" style="font-size:85%;" | ! align="center" |'''''Icon''''' ! align="center" |'''''Name''''' ! align="center" |'''''AP''''' ! align="center" |'''''Fatigue''''' ! align="left" |'''''Description''''' |- {{:Barbarian Fury (5 fatigue)}} |- {{:Hand-to-Hand Attack (5 fatigue)}} |} ==Behavior== Like all barbarians, they move forward and switch to [[Throwing Weapons|throwing weapons]] if they have them. They will use [[Adrenaline (20 fatigue)|Adrenaline]] to get ahead of the enemy if not already faster than them. They can [[Barbarian Fury (5 fatigue)|rotate]] with each other to save a wounded ally, attack someone vulnerable, or without a clear purpose. ==Tips== *They can sometimes hit the head of your backliner with a [[Bundle of Crude Javelins|crude javelin]]. Protect brothers accordingly. *Barbarians with [[Throwing Weapons|throwing weapons]] won't charge into Spearwall, and can be problematic if they take a high ground. *Prioritize those who have [[Militia Spear|Militia Spears]] because they hit more often. {{Navbox Enemies}} [[Category:Enemies]] [[Category:Humans]] [[Category:Barbarians]]