{{Combatant3
|title =Knight
|image =token-knight.png
|health =135
|head-armor =300-320
|body-armor =210-320
|fatigue =140
|fatigue-recovery=20
|resolve =90
|initiative =115
|melee-skill =90
|ranged-skill =60
|melee-defense =20
|ranged-defense =10
|action-points =9
|xp =450
|skills=
[[File:Allmasteries.png|25px]] All weapon masteries
[[File:Perk_03.png|25px]] [[Battle Forged]]
[[File:Perk_35.png|25px]] [[Berserk]]
[[File:Perk_40.png|25px]] [[Brawny]]
[[File:Perk_26.png|25px]] [[Captain]]
[[File:Perk_57.png|25px]] [[Crippling Strikes]]
[[File:Perk_16.png|25px]] [[Executioner (Perk)|Executioner]]
[[File:Perk_33.png|25px]] [[Fast Adaptation]]
[[File:Perk_19.png|25px]] [[Reach Advantage|Reach Advantage]]
[[File:Perk_54.png|25px]] [[Recover (Perk)|Recover]]
[[File:Perk_11.png|25px]] [[Rotation (Perk)|Rotation]]
[[File:Perk_05.png|25px]] [[Shield Expert]]
[[File:Perk_60.png|25px]] [[Underdog]]
[[File:Active 08.png|25px]] [[Hand-to-Hand Attack (5 fatigue)|Hand-To-Hand Attack]]
}}Knight is a heavily armored elite unit from the [[Noble Houses|Noble]] faction.
Can become a [[Knight (Champion)|champion]] with a 2% chance.
== Equipment ==
* A [[Noble Sword]], [[Warhammer]], [[Winged Mace]] or [[Fighting Axe]].
* A [[Coat of Plates]] (320), [[Coat of Scales]] (300) or [[Reinforced Mail Hauberk]] (210).
** The armor has a 40% chance of [[Heraldic Shoulderguards]] (40) (only houses with certain banners), [[Metal Joint Covers]] (30) or a [[Mail Patch]] (20) on it.
* A [[Decorated Full Helm]] (320) or [[Full Helm]] (300).
* A [[Kite Shield]] or [[Heater Shield]].
== Skills ==
{| class="article-table" style="font-size:85%;" |
! align="center" |'''''Icon'''''
! align="center" |'''''Name'''''
! align="center" |'''''AP'''''
! align="center" |'''''Fatigue'''''
! align="left" |'''''Description'''''
|-
{{:Captain}}
|-
{{:Hand-to-Hand Attack (5 fatigue)}}
|}
== Behavior ==
Knights fight aggressively, using special attacks until fatigued. Unlike what a human usually does, they can spend all AP to come into melee distance. They rarely shieldwall, instead striking twice or using a special attack. Even their [[Shields|shield]] is used for offense, to [[Knock Back (20 fatigue)|knock]] enemies from high ground for them to claim it.
They always generate with unique names.
== Tips==
* Very tough and also difficult to hit.
* High accuracy allows them to reliably hit evasive characters.
* [[Throwing Net|Nets]] make them easier to hit, but [[Taunt (Skill)|Taunt]] is required to prevent them from breaking free.
* Can use their shield to take your high ground, and it will be hard to take back.
* Breaking their shields takes time, but does not require melee skill or Double Grip.
* Armor piercing or anti-armor weapons are required to penetrate their armor.
* [[Two-Handed Flail|Two-Handed Flails]] bypass their shields and inflict more damage on headshots, because Knights don't have [[Steel Brow]].
* Prolonged combat with them can be dangerous. [[Rotation (Perk)|Rotation]], [[Footwork (Perk)|Footwork]] or a [[Smoke Pot]] allow to escape it.
* Can be [[Daggers|punctured]] for their armor if their [[morale]] breaks or if you can reliably [[Maces|stun]] or [[Battle Whip|disarm]] them.
{{Navbox Enemies}}
[[Category:Enemies]]
[[Category:Humans]]
[[Category:Military]]
[[Category:Noble Houses Forces]]