{{Combatant3 |title =Knight |image =token-knight.png |health =135 |head-armor =300-320 |body-armor =210-320 |fatigue =140 |fatigue-recovery=20 |resolve =90 |initiative =115 |melee-skill =90 |ranged-skill =60 |melee-defense =20 |ranged-defense =10 |action-points =9 |xp =450 |skills= [[File:Allmasteries.png|25px]] All weapon masteries
[[File:Perk_03.png|25px]] [[Battle Forged]]
[[File:Perk_35.png|25px]] [[Berserk]]
[[File:Perk_40.png|25px]] [[Brawny]]
[[File:Perk_26.png|25px]] [[Captain]]
[[File:Perk_57.png|25px]] [[Crippling Strikes]]
[[File:Perk_16.png|25px]] [[Executioner (Perk)|Executioner]]
[[File:Perk_33.png|25px]] [[Fast Adaptation]]
[[File:Perk_19.png|25px]] [[Reach Advantage|Reach Advantage]]
[[File:Perk_54.png|25px]] [[Recover (Perk)|Recover]]
[[File:Perk_11.png|25px]] [[Rotation (Perk)|Rotation]]
[[File:Perk_05.png|25px]] [[Shield Expert]]
[[File:Perk_60.png|25px]] [[Underdog]]
[[File:Active 08.png|25px]] [[Hand-to-Hand Attack (5 fatigue)|Hand-To-Hand Attack]] }}Knight is a heavily armored elite unit from the [[Noble Houses|Noble]] faction. Can become a [[Knight (Champion)|champion]] with a 2% chance. == Equipment == * A [[Noble Sword]], [[Warhammer]], [[Winged Mace]] or [[Fighting Axe]]. * A [[Coat of Plates]] (320), [[Coat of Scales]] (300) or [[Reinforced Mail Hauberk]] (210). ** The armor has a 40% chance of [[Heraldic Shoulderguards]] (40) (only houses with certain banners), [[Metal Joint Covers]] (30) or a [[Mail Patch]] (20) on it. * A [[Decorated Full Helm]] (320) or [[Full Helm]] (300). * A [[Kite Shield]] or [[Heater Shield]]. == Skills == {| class="article-table" style="font-size:85%;" | ! align="center" |'''''Icon''''' ! align="center" |'''''Name''''' ! align="center" |'''''AP''''' ! align="center" |'''''Fatigue''''' ! align="left" |'''''Description''''' |- {{:Captain}} |- {{:Hand-to-Hand Attack (5 fatigue)}} |} == Behavior == Knights fight aggressively, using special attacks until fatigued. Unlike what a human usually does, they can spend all AP to come into melee distance. They rarely shieldwall, instead striking twice or using a special attack. Even their [[Shields|shield]] is used for offense, to [[Knock Back (20 fatigue)|knock]] enemies from high ground for them to claim it. They always generate with unique names. == Tips== * Very tough and also difficult to hit. * High accuracy allows them to reliably hit evasive characters. * [[Throwing Net|Nets]] make them easier to hit, but [[Taunt (Skill)|Taunt]] is required to prevent them from breaking free. * Can use their shield to take your high ground, and it will be hard to take back. * Breaking their shields takes time, but does not require melee skill or Double Grip. * Armor piercing or anti-armor weapons are required to penetrate their armor. * [[Two-Handed Flail|Two-Handed Flails]] bypass their shields and inflict more damage on headshots, because Knights don't have [[Steel Brow]]. * Prolonged combat with them can be dangerous. [[Rotation (Perk)|Rotation]], [[Footwork (Perk)|Footwork]] or a [[Smoke Pot]] allow to escape it. * Can be [[Daggers|punctured]] for their armor if their [[morale]] breaks or if you can reliably [[Maces|stun]] or [[Battle Whip|disarm]] them. {{Navbox Enemies}} [[Category:Enemies]] [[Category:Humans]] [[Category:Military]] [[Category:Noble Houses Forces]]