{{Combatant3
|title =Cultist
|image =token-cultist.png
|health =60
|head-armor =30-60
|body-armor =20-88
|fatigue =110
|fatigue-recovery=15
|resolve =80
|initiative =110
|melee-skill =60
|ranged-skill =40
|melee-defense =10
|ranged-defense =10
|action-points =9
|xp =150
|skills=
[[File:Perk_51.png|25px]] [[Dagger Mastery]]
[[File:Perk_59.png|25px]] [[Backstabber]]
[[File:Perk_35.png|25px]] [[Berserk]]
[[File:Perk_57.png|25px]] [[Crippling Strikes]]
[[File:Perk_01.png|25px]] [[Dodge]]
[[File:Perk_16.png|25px]] [[Executioner (Perk)|Executioner]]
[[File:Perk_33.png|25px]] [[Fast Adaptation]]
[[File:Perk_29.png|25px]] [[Nimble]]
[[File:Perk_62.png|25px]] [[Overwhelm]]
[[File:Active 08.png|25px]] [[Hand-to-Hand Attack (5 fatigue)|Hand-To-Hand Attack]]
}}[[Cultist (Enemy)|Cultist]] is a rare enemy encountered is some [[events]].
==Equipment==
* A [[Reinforced Wooden Flail]], [[Scramasax]] or [[Dagger]].
* A [[Cultist Leather Robe]] (88) or [[Monk's Robe]] (20).
* A [[Cultist Leather Hood]] (60) or [[Cultist Hood]] (30).
==Skills==
{| class="article-table" style="font-size:85%;"
! align="center" |'''''Icon'''''
! align="center" |'''''Name'''''
! align="center" |'''''AP'''''
! align="center" |'''''Fatigue'''''
! align="left" |'''''Description'''''
|-
{{:Hand-to-Hand Attack (5 fatigue)}}
|}
==Behavior==
You can encounter Cultists only in the [[Religious Peasants]] and [[Come Across Ritual]] events. Both encounters are avoidable. Both feature exactly 25 of them.
==Tips==
* If not in late game, don't press the "Let's see where they're going" option. This encounter can wipe an entire squad.
* [[Nimble]] makes them quite tough.
* Prioritize those armed with [[daggers]]. [[Puncture (20 fatigue)|Puncture]] with [[Crippling Strikes]] and [[Executioner (Perk)|Executioner]] can be dangerous without [[Nimble]] and even with it.
* [[Backstabber]] and [[Fast Adaptation]] compensate their average melee skill.
* They will [[Overwhelm]] you, unless you are faster, use [[Adrenaline (20 fatigue)|Adrenaline]], [[Throwing Net|nets]], [[Dazed (Status Effect)|daze]] or [[Staggered (Status Effect)|stagger]].
{{Navbox Enemies}}
[[Category:Enemies]]
[[Category:Humans]]
[[Category:Civilians]]