{{Combatant3 |title =Cultist |image =token-cultist.png |health =60 |head-armor =30-60 |body-armor =20-88 |fatigue =110 |fatigue-recovery=15 |resolve =80 |initiative =110 |melee-skill =60 |ranged-skill =40 |melee-defense =10 |ranged-defense =10 |action-points =9 |xp =150 |skills= [[File:Perk_51.png|25px]] [[Dagger Mastery]]
[[File:Perk_59.png|25px]] [[Backstabber]]
[[File:Perk_35.png|25px]] [[Berserk]]
[[File:Perk_57.png|25px]] [[Crippling Strikes]]
[[File:Perk_01.png|25px]] [[Dodge]]
[[File:Perk_16.png|25px]] [[Executioner (Perk)|Executioner]]
[[File:Perk_33.png|25px]] [[Fast Adaptation]]
[[File:Perk_29.png|25px]] [[Nimble]]
[[File:Perk_62.png|25px]] [[Overwhelm]]
[[File:Active 08.png|25px]] [[Hand-to-Hand Attack (5 fatigue)|Hand-To-Hand Attack]] }}[[Cultist (Enemy)|Cultist]] is a rare enemy encountered is some [[events]]. ==Equipment== * A [[Reinforced Wooden Flail]], [[Scramasax]] or [[Dagger]]. * A [[Cultist Leather Robe]] (88) or [[Monk's Robe]] (20). * A [[Cultist Leather Hood]] (60) or [[Cultist Hood]] (30). ==Skills== {| class="article-table" style="font-size:85%;" ! align="center" |'''''Icon''''' ! align="center" |'''''Name''''' ! align="center" |'''''AP''''' ! align="center" |'''''Fatigue''''' ! align="left" |'''''Description''''' |- {{:Hand-to-Hand Attack (5 fatigue)}} |} ==Behavior== You can encounter Cultists only in the [[Religious Peasants]] and [[Come Across Ritual]] events. Both encounters are avoidable. Both feature exactly 25 of them. ==Tips== * If not in late game, don't press the "Let's see where they're going" option. This encounter can wipe an entire squad. * [[Nimble]] makes them quite tough. * Prioritize those armed with [[daggers]]. [[Puncture (20 fatigue)|Puncture]] with [[Crippling Strikes]] and [[Executioner (Perk)|Executioner]] can be dangerous without [[Nimble]] and even with it. * [[Backstabber]] and [[Fast Adaptation]] compensate their average melee skill. * They will [[Overwhelm]] you, unless you are faster, use [[Adrenaline (20 fatigue)|Adrenaline]], [[Throwing Net|nets]], [[Dazed (Status Effect)|daze]] or [[Staggered (Status Effect)|stagger]]. {{Navbox Enemies}} [[Category:Enemies]] [[Category:Humans]] [[Category:Civilians]]