{{Combatant3
|title =Orc Berserker
|image =token-orc-berserk.png
|health =250
|head-armor =0-120
|body-armor =0-110
|fatigue =200
|fatigue-recovery=35
|resolve =90-95*
|initiative =125
|melee-skill =70-75*
|ranged-skill =30
|melee-defense =5
|ranged-defense =5
|action-points =9
|xp =350
|immune=[[File:Stunned.png|23px|Stun]]
|not-immune=[[File:Status_effect_111.png|23px|Disarm]][[File:Night.png|23px|Nighttime]][[File:Net2.png|23px|Nets]][[File:Knock_Back.png|23px|Forced movement]][[File:Perk_57.png|23px|Injuries]][[File:Bleeding.png|23px|Bleeding]][[File:Goblin_poison.png|23px|Poison]][[File:Status_effect_116.png|23px|Fire]][[File:Morale.png|23px|Morale]][[File:Fatigue.png|23px|Fatigue]]
|stats=
{{SkillInfo|Resolve.png|Resolve is 90 before day 190, 95 after}}
{{SkillInfo|Melee skill.png|Melee skill is 70 before day 190, 75 after}}
{{SkillInfo|Damage dealt.png|1.2x damage dealt before day 190, 1.3x after}}
|skills=
{{SkillInfo|Allmasteries.png|Axe, Cleaver and Flail Masteries}}
[[File:Status_effect_13.png|25px]] [[Battle Flow]]
[[File:Perk_35.png|25px]] [[Berserk]]
[[File:Perk_23.png|25px]] [[Pathfinder]]
[[File:Status_effect_34.png|25px]] [[Rage]]
[[File:Perk_04.png|25px]] [[Resilient]]
[[File:Active_52.png|25px]] [[Charge (25 fatigue)|Charge]]
{{SkillInfo|Active_222.png|[[Orc Hand-to-Hand Attack (5 fatigue)|Orc Hand-to-Hand Attack]]}}
}}Orc Berserker is a dangerous enemy from the [[Orcs]] faction.
== Equipment ==
* A [[Head Splitter]], [[Head Chopper]], [[Man Splitter]] or [[Berserk Chain]].
*40% chance of a Bone Armor (110) or Trophy Bones (50).
*1/3 chance of a Bone Helmet (120).
==Skills==
{| class="article-table" style="font-size:85%;" |
! align="center" |'''''Icon'''''
! align="center" |'''''Name'''''
! align="center" |'''''AP'''''
! align="center" |'''''Fatigue'''''
! align="left" |'''''Description'''''
|-
{{:Battle Flow}}
|-
{{:Rage}}
|-
{{:Charge (25 fatigue)}}
|-
{{:Orc Hand-to-Hand Attack (5 fatigue)}}
|}
==Behavior==
Berserkers usually prefer to flank your squad while other orcs are distracting it, and try to engage backliners. They sometimes can surprise you with a stunning charge like [[Orc Young]].
They can receive [[injuries]], but they are not affected by them, except taking bleeding damage. [[Executioner (Perk)|Executioner]] works on them when they are injured.
==Tips==
* They can kill in one head hit with a two-handed weapon even through a heavy helmet. [[Steel Brow]] or [[Nine Lives]] prevent this. [[Nimble]] brothers also survive it, if they have high enough HP and good Nimble value.
*Top priority targets because of their threat.
*Shoot them with [[Ranged Weapons|ranged weapons]] before they enter melee range.
*Control them with [[Battle Whip|Disarm]] and [[Spears|Spearwall]].
*A [[Throwing Net|net]] can win time to attack a Berserker before he does. Also they can't remove a net and attack with a 6 AP weapon on the same turn.
*[[Dazed (Status Effect)|Daze]] reduces their damage and initiative.
*Don't let them kill anyone, they trigger [[Berserk]] and stack [[Rage]], becoming stronger. Don't use [[Wardog|dogs]] or disposable brothers. They will become especially strong and tough in three-way fights where they kill a lot.
*They like to break shields, don't bring fragile shields you don't want to lose. [[Shield Expert]] and extra shields can win more time.
{{Navbox Enemies}}
[[Category:Enemies]]
[[Category:Greenskins]]
[[Category:Orcs]]