{{Combatant3 |title =Orc Berserker |image =token-orc-berserk.png |health =250 |head-armor =0-120 |body-armor =0-110 |fatigue =200 |fatigue-recovery=35 |resolve =90-95* |initiative =125 |melee-skill =70-75* |ranged-skill =30 |melee-defense =5 |ranged-defense =5 |action-points =9 |xp =350 |immune=[[File:Stunned.png|23px|Stun]] |not-immune=[[File:Status_effect_111.png|23px|Disarm]][[File:Night.png|23px|Nighttime]][[File:Net2.png|23px|Nets]][[File:Knock_Back.png|23px|Forced movement]][[File:Perk_57.png|23px|Injuries]][[File:Bleeding.png|23px|Bleeding]][[File:Goblin_poison.png|23px|Poison]][[File:Status_effect_116.png|23px|Fire]][[File:Morale.png|23px|Morale]][[File:Fatigue.png|23px|Fatigue]] |stats= {{SkillInfo|Resolve.png|Resolve is 90 before day 190, 95 after}} {{SkillInfo|Melee skill.png|Melee skill is 70 before day 190, 75 after}} {{SkillInfo|Damage dealt.png|1.2x damage dealt before day 190, 1.3x after}} |skills= {{SkillInfo|Allmasteries.png|Axe, Cleaver and Flail Masteries}} [[File:Status_effect_13.png|25px]] [[Battle Flow]]
[[File:Perk_35.png|25px]] [[Berserk]]
[[File:Perk_23.png|25px]] [[Pathfinder]]
[[File:Status_effect_34.png|25px]] [[Rage]]
[[File:Perk_04.png|25px]] [[Resilient]]
[[File:Active_52.png|25px]] [[Charge (25 fatigue)|Charge]]
{{SkillInfo|Active_222.png|[[Orc Hand-to-Hand Attack (5 fatigue)|Orc Hand-to-Hand Attack]]}} }}Orc Berserker is a dangerous enemy from the [[Orcs]] faction. == Equipment == * A [[Head Splitter]], [[Head Chopper]], [[Man Splitter]] or [[Berserk Chain]]. *40% chance of a Bone Armor (110) or Trophy Bones (50). *1/3 chance of a Bone Helmet (120). ==Skills== {| class="article-table" style="font-size:85%;" | ! align="center" |'''''Icon''''' ! align="center" |'''''Name''''' ! align="center" |'''''AP''''' ! align="center" |'''''Fatigue''''' ! align="left" |'''''Description''''' |- {{:Battle Flow}} |- {{:Rage}} |- {{:Charge (25 fatigue)}} |- {{:Orc Hand-to-Hand Attack (5 fatigue)}} |} ==Behavior== Berserkers usually prefer to flank your squad while other orcs are distracting it, and try to engage backliners. They sometimes can surprise you with a stunning charge like [[Orc Young]]. They can receive [[injuries]], but they are not affected by them, except taking bleeding damage. [[Executioner (Perk)|Executioner]] works on them when they are injured. ==Tips== * They can kill in one head hit with a two-handed weapon even through a heavy helmet. [[Steel Brow]] or [[Nine Lives]] prevent this. [[Nimble]] brothers also survive it, if they have high enough HP and good Nimble value. *Top priority targets because of their threat. *Shoot them with [[Ranged Weapons|ranged weapons]] before they enter melee range. *Control them with [[Battle Whip|Disarm]] and [[Spears|Spearwall]]. *A [[Throwing Net|net]] can win time to attack a Berserker before he does. Also they can't remove a net and attack with a 6 AP weapon on the same turn. *[[Dazed (Status Effect)|Daze]] reduces their damage and initiative. *Don't let them kill anyone, they trigger [[Berserk]] and stack [[Rage]], becoming stronger. Don't use [[Wardog|dogs]] or disposable brothers. They will become especially strong and tough in three-way fights where they kill a lot. *They like to break shields, don't bring fragile shields you don't want to lose. [[Shield Expert]] and extra shields can win more time. {{Navbox Enemies}} [[Category:Enemies]] [[Category:Greenskins]] [[Category:Orcs]]