{| class="article-table" width="100%" ! align="center"| [[File:Banner_11.png|left|50px]] [[File:Banner_11sb.png|right|50px]] ===Civilian Contracts=== |- ! align="center" width="100%" id="defend_settlement_bandits" |[[File:Contract_scroll.png|20px]] Defend Settlement Bandits |- |Defend a settlement against a single or multiple waves of enemies raiding their [[Settlements and attached locations|Attached Locations]]. * You will face either [[File:Raider.png|25px]] [[Humans#Brigands|Brigands]] or [[File:Zombie.png|25px]] [[Zombies]], whichever has a closer distance to the settlement. * 20% chance: A kidnapping takes place and you are expected to go after them. * 20% chance: The local militia wants to take your orders while defending the settlement. * You are more likely to be attacked by [[File:Zombie.png|25px]] [[Zombies]] during the [https://battlebrothers.fandom.com/wiki/Late_Game_Crises#Undead_Scourge Undead Scourge]. * Up to three parties can attack the settlement. * Letting them destroy attached locations will get you only part of the pay. * The settlement will get the [[File:Raided.png|25px]] [[Raided (Settlement Situation)|Raided]] settlement situation if you fail to protect the attached location or fail the contract. * You can use nearby patrols to fight attackers but still need to take part to the battle or it will be counted as fail. * Enemy parties spawning in nearby camps belong to specific enemy faction so it can take them some time to arrive. |} [[Category:Contracts]]