{| class="article-table" width="100%" ! align="center"| [[File:Banner_11.png|left|50px]] [[File:Banner_11sb.png|right|50px]] ===Civilian Contracts=== |- ! align="center" width="100%" id="drive_away_bandits" |[[File:Contract_scroll.png|20px]] Drive Away Bandits |- |Destroy an enemy camp. * 20% chance: Bandits are visited by their leader. If you kill him there is an additional reward for his head. ([[Events#robber_baron|Robber Baron]]) ** 50% chance: You are stopped by [[File:Mercenary.png|25px]] [[Humans#bounty_hunter|bounty hunters]] that demand the surrender of the leaders head. ([[Events#hostile_mercenaries_2|Hostile Mercenaries 2]]) * 10% chance: After the battle you find a prisoner that wants to join you. ([[Events#brigand_prisoner|Brigand Prisoner]]) * 10% chance: After the battle you get the option to "slit their throats" or "chase them away". ([[Events#slit_throat|Slit Throat]]) * If you destroy their camp, the settlement will no longer have [[File:Ambushed_trade_routes.png|25px]] [[Settlement Situations#ambushed_trade_routes|ambushed trade routes]]. |} [[Category:Contracts]]