{| class="article-table" style="font-size:85%;" | ! align="center" |'''''Icon''''' ! align="center" |'''''Name''''' ! align="center" |'''''AP''''' ! align="center" |'''''Fatigue''''' ! align="left" |'''''Description''''' |- | align="center" |[[File:Active_166.png|35px|center]] | align="center" |[[Gore (20 fatigue)|Gore]] | align="center" |6 | align="center" |20 | align="left" |Gore does 100-130 [[File:Damage_dealt.png|25px|bottom|Damage]] with 75% [[File:Armor_damage.png|25px|bottom|Armor Damage]], 40% [[File:Direct_damage.png|25px|bottom|Direct Damage]], has knockback and [[File:Staggered.png|25px|bottom]] [[Staggered (Status Effect)|staggers]] the target on hit (has a range of 3 to 6 tiles (except on turn 1 it has a range of 3 to 10 tiles)) |} [[Category:Racial Skills]]