{|class="article-table" ! align="center" |Icon ! align="center" |Name ! align="center ; width: 15%"|Effect ! align="center" |Duration ! align="center" |Notes |- |align="center" id="poisoned_goblin"|[[File:Goblin_poison.png|35px]] |align="center"|[[Poisoned (Goblin) (Status Effect)|Poisoned
(Goblin)]] |align="center"| -1[[File:Action_points.png|25px|bottom|Action Points]]
-10[[File:Initiative.png|25px|bottom|Initiative]]
-1[[File:Vision.png|25px|bottom|Vision]] |align="center" data-sort-value="3"|3 turns | *Caused by losing at least 6 [[File:Health.png|25px|bottom|Hitpoints]] from melee and ranged attacks of [[File:Goblin_ambusher.png|25px|bottom]] [[Goblin Ambusher]]s. *Target loses these stats for each turn of poison effect left (3 turns left = -3[[File:Action_points.png|25px|bottom|Action Points]] -30[[File:Initiative.png|25px|bottom|Initiative]] -3[[File:Vision.png|25px|bottom|Vision]]). *You can also apply this poison to your weapons with the [[File:Poison_01.png|25px|bottom]] [[Goblin Poison]] consumable. *Each hit, which applies poison, resets the status effect to a maximum (duration). *Can be removed (or resisted) with [[File:Antidote_01.png|25px|bottom]] [[Antidote]].
|} [[Category:Status Effects]]