{| class="article-table" style="text-align:left" width="100%"
!style="white-space: nowrap"|[[Wild Dog Sounds]]
!style="white-space: nowrap"|[[File:Dlc_4.png|25px|Warriors of the North DLC]] Warriors of the North DLC
!style="white-space: nowrap" style="text-align:right"|[[File:Cooldown.png|bottom|25px|Cooldown in Days]] 90
|-
|colspan="3"|You hear the yipping and howling of wild dogs nearby. You can choose:
|-
|colspan="3"|
[[File:Dialog_tree.png|150px]]
*"Just ignore it."
**50% chance: Every brother that isnt a [[Hunter (Background)|Hunter]], [[Poacher (Background)|Poacher]], [[Beast Slayer (Background)|Beast Slayer]], [[Wildman (Background)|Wildman]] or [[Barbarian (Background)|Barbarian]] has a 25% chance to get a [[File:Bad_mood.png|21px]] bad mood and be [[File:Status_effect_53.png|25px]] [[Exhausted (Status Effect)|Exhausted]]
**50% chance: A fight against [[File:Unhold.png|25px]] [[Unhold]]s starts
*"You're a hunter, [[File:Hunter2.png|25px]] [[Hunter (Background)|Hunter]] / [[File:Poacher.png|25px]] [[Poacher (Background)|Poacher]] / [[File:Beast_slayer.png|25px]] [[Beast Slayer (Background)|Beast Slayer]], go take a look."
**You gain 1 [[File:Venison.png|25px]] [[Provisions|Venison]], +1 [[File:Resolve.png|25px|bottom|Resolve]] for the brother and every brother that isnt a [[Hunter (Background)|Hunter]], [[Poacher (Background)|Poacher]], [[Beast Slayer (Background)|Beast Slayer]], [[Wildman (Background)|Wildman]] or [[Barbarian (Background)|Barbarian]] has a 15% chance to get a [[File:Bad_mood.png|21px]] bad mood
*"You are a man of the wilds, [[File:Wildman.png|25px]] [[Wildman (Background)|Wildman]], go take a look."
**The brother gets a [[File:Good_mood.png|21px|bottom]] good mood
*"Looks like a job for the new guy. Go take a look, [[File:Background_0.png|25px]] [[Character_Backgrounds|Brother with 0 XP]]!"
**40% chance: You lose the brother from your company. (He went missing, but you get to keep his items)
**60% chance: The brother gets a [[File:Good_mood.png|21px|bottom]] good mood, has earned 200 [[File:Xp_received.png|25px|Expirience|bottom]], he lost his weapon (only if the weapon wasnt named or legendary) and his helm/armor took durability damage
[[File:Requirements.png|150px]]
*It has to be night-time
*Your campaign is at least 20 days old
*You have to be on forest terrain
[[File:Score.png|150px]]
*Score = 10
|}
= Start =