[[File:10377f6038cbfa77aa3b8b0e1cdd078de41641b7.jpg|700px]]
Bugfixes and a balancing change for the Nimble perk.
*Changed 'Nimble' perk to now grant damage reduction to hitpoints up to 66%, but lowered exponentially by the total penalty to maximum fatigue by head and body armor only after the first 15 points. In effect, this should encourage wearing light/medium armor over cloth.
*Changed Alps to no longer use the 'Sleep' skill when the player has ordered a retreat, as to make retreating from large numbers of Alps always a possibility. They still can use the 'Nightmare' skill on anyone already sleeping when the retreat is ordered, though.
*Changed Alps to have a penalty to initiative at the very first round, as to give the player more of a chance to spread out at the start.
*Fixed ambition success events triggering more than once in some cases.
*Fixed ambitions for discovering legendary locations not working properly.
*Fixed visuals for armor attachments sometimes not updating immediately when replacing one attachment for another.
*Fixed 'Lunge' skill not doing the same damage as displayed in tooltip.
*Fixed AI not using the 'Prong' skill of the Spetum.
*Fixed crash on killing a Kraken if the deathblow was to destroy one of its tentacles.
*Fixed game freezing on opponents dying to the 'Riposte' skill.
*Fixed game potentially freezing as Schrats take damage from Miasma.
*Fixed game potentially freezing if losing a city to the undead during the 'Last Stand' contract.
*Fixed game potentially freezing when falling back from attacking objective in 'Raid Caravan' contract.
*Fixed 'Patrol' contract not starting when spawned while the faction still has 3 settlements to patrol between, but accepted shortly after one of them has been lost.
*Fixed 'Haunted Woods' contract not starting when spawned at settlements with tiny woods only.
*Fixed various minor issues..[[https://steamcommunity.com/games/365360/announcements/detail/2528106762095742269 Update 1.2.0.20]]
==References==
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[[Category:Developer Posts]]