[[File:10377f6038cbfa77aa3b8b0e1cdd078de41641b7.jpg|700px]] Bugfixes and a balancing change for the Nimble perk. *Changed 'Nimble' perk to now grant damage reduction to hitpoints up to 66%, but lowered exponentially by the total penalty to maximum fatigue by head and body armor only after the first 15 points. In effect, this should encourage wearing light/medium armor over cloth. *Changed Alps to no longer use the 'Sleep' skill when the player has ordered a retreat, as to make retreating from large numbers of Alps always a possibility. They still can use the 'Nightmare' skill on anyone already sleeping when the retreat is ordered, though. *Changed Alps to have a penalty to initiative at the very first round, as to give the player more of a chance to spread out at the start. *Fixed ambition success events triggering more than once in some cases. *Fixed ambitions for discovering legendary locations not working properly. *Fixed visuals for armor attachments sometimes not updating immediately when replacing one attachment for another. *Fixed 'Lunge' skill not doing the same damage as displayed in tooltip. *Fixed AI not using the 'Prong' skill of the Spetum. *Fixed crash on killing a Kraken if the deathblow was to destroy one of its tentacles. *Fixed game freezing on opponents dying to the 'Riposte' skill. *Fixed game potentially freezing as Schrats take damage from Miasma. *Fixed game potentially freezing if losing a city to the undead during the 'Last Stand' contract. *Fixed game potentially freezing when falling back from attacking objective in 'Raid Caravan' contract. *Fixed 'Patrol' contract not starting when spawned while the faction still has 3 settlements to patrol between, but accepted shortly after one of them has been lost. *Fixed 'Haunted Woods' contract not starting when spawned at settlements with tiny woods only. *Fixed various minor issues..[https://steamcommunity.com/games/365360/announcements/detail/2528106762095742269 Update 1.2.0.20] ==References== {{reflist}} [[Category:Developer Posts]]