{|class="article-table sortable" ! class="unsortable" align="center" |Trait ! class="unsortable" align="center" |Effects ! class="unsortable" align="center" |Notes & Events |- |align="center" id="bloodthirsty"| [[Bloodthirsty]]
[[File:Trait_icon_42.png]] |align="center"|[[File:Special.png|25px]]
All kills are fatalities | *Crushing and slashing damage can cause fatalities, piercing can't. *Finishing hits... **to the head with a slashing weapon cause decapitation. **to the head with a crushing weapon cause a smashed head. **to the body with a slashing weapon cause disembowelment. *The decapitation or smashed head prevents [[Wiederganger]]s from rising from the dead, but does not prevent [[Fallen Hero]]es from raising on their own accord or being reanimated by [[Necromancer]]s. *Has no additional effect on morale. *May cause trouble in town. ([[Troublemakers Bully Peasants]]) *Can't gain the [[File:FearBeast.png|25px]] [[Fear of Beasts]] trait. ([[Fear Beasts]]) *Can't gain the [[File:FearGreen.png|25px]] [[Fear of Greenskins]] trait. ([[Fear Greenskins]]) *Can't gain the [[File:Trait_icon_47.png|25px]] [[Fear of Undead]] trait. ([[Fear Undead]]) *Will get a [[File:Bad_mood.png|21px]] bad mood if you set the alp free. ([[Alp Captured in a Hole]]) *Can get a [[File:Good_mood.png|21px]] good mood raiding a farm. ([[Raid Farmstead]]) *Can get a [[File:Good_mood.png|21px]] good mood for being violent. ([[Traveling Troupe]])
|} {{Navbox Traits}} [[Category:Traits]]