{|class="article-table sortable"
! class="unsortable" align="center" |Trait
! class="unsortable" align="center" |Effects
! class="unsortable" align="center" |Notes & Events
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|align="center" id="bloodthirsty"| [[Bloodthirsty]]
[[File:Trait_icon_42.png]]
|align="center"|[[File:Special.png|25px]]
All kills are fatalities
|
*Crushing and slashing damage can cause fatalities, piercing can't.
*Finishing hits...
**to the head with a slashing weapon cause decapitation.
**to the head with a crushing weapon cause a smashed head.
**to the body with a slashing weapon cause disembowelment.
*The decapitation or smashed head prevents [[Wiederganger]]s from rising from the dead, but does not prevent [[Fallen Hero]]es from raising on their own accord or being reanimated by [[Necromancer]]s.
*Has no additional effect on morale.
*May cause trouble in town. ([[Troublemakers Bully Peasants]])
*Can't gain the [[File:FearBeast.png|25px]] [[Fear of Beasts]] trait. ([[Fear Beasts]])
*Can't gain the [[File:FearGreen.png|25px]] [[Fear of Greenskins]] trait. ([[Fear Greenskins]])
*Can't gain the [[File:Trait_icon_47.png|25px]] [[Fear of Undead]] trait. ([[Fear Undead]])
*Will get a [[File:Bad_mood.png|21px]] bad mood if you set the alp free. ([[Alp Captured in a Hole]])
*Can get a [[File:Good_mood.png|21px]] good mood raiding a farm. ([[Raid Farmstead]])
*Can get a [[File:Good_mood.png|21px]] good mood for being violent. ([[Traveling Troupe]])
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{{Navbox Traits}}
[[Category:Traits]]