{| class="article-table" style="text-align:left" width="100%"
!id="sellsword_gets_better_deal" style="white-space: nowrap"|[[Sellsword Gets Better Deal]]
!
!style="white-space: nowrap" style="text-align:right"|[[File:Cooldown.png|bottom|25px|Cooldown in Days]] 35
|-
!style="white-space: nowrap; border-right:1px dotted #505050"|[[File:Sellsword.png|25px]] Sellsword
|colspan="2"|The [[Sellsword (Background)|Sellsword]] got a better offer from another company.
You can choose:
|-
|colspan="3"|
[[File:Dialog_tree.png|150px]]
*"I see, time to part ways then."
**The [[File:Sellsword.png|25px]] [[Sellsword (Background)|Sellsword]] leaves your company and you lose his equipment aswell
*"There must be a way I can talk you out of this."
**A% chance: The [[File:Sellsword.png|25px]] [[Sellsword (Background)|Sellsword]] will stay with the company and he will never ask again for a higher pay
**B% chance: The [[File:Sellsword.png|25px]] [[Sellsword (Background)|Sellsword]] left the company, but you get to keep his items
*"Then I shall match their offer."
**His wage increases by 5-15 [[File:Asset_daily_money.png|25px|bottom]] and he might ask again for a raise in the future
[[File:Requirements.png|150px]]
*The [[Sellsword (Background)|Sellsword]] needs to be level 4 to 9
*The [[Sellsword (Background)|Sellsword]] can't ask for a raise in the first 25 days after he was hired
*The [[Sellsword (Background)|Sellsword]] wasnt successfully talked out of this before
[[File:Score.png|150px]]
*Score = 10 for every [[Sellsword (Background)|Sellsword]] that meets the requirements
[[File:Other_notes.png|150px]]
*[[The Paymaster (Follower)]] can prevent this event from happening
*A% chance = The [[Sellsword (Background)|Sellsword]]s level × 10
*B% chance = 100 - A% chance
|}
==Interactive window==
{{Event}}
|-|A=
{{EventTab|header=During camp...|left=Sellsword's token}}
[[File:event_05.png|left]]
While counting inventory, {{EventVariable|Sellsword}} joins your side, mindlessly picking at this sword or that shield. You set your quill pen down and ask him what's up for he sure as shit isn't here to count anything. He explains that another company wishes to use his swordhand - and they're willing to pay more. You ask how much and he holds up his hands to count.
{{EventSpeech|They're talking {{Tooltip|{{EventVariable|Newpay}}|5-15 more}} crowns a day.}}
He's earning {{EventVariable|Pay}} crowns a day with you.
{{EventButtons}}
{{EventButton|I see, time to part ways then. (he leaves '''with all equipped items''' and the event ends)}}
{{EventButton|There must be a way I can talk you out of this. (|#B|he stays|,{{Sp}}|#C|he leaves|, chance to stay is 10% x his level)}}
{{EventButton||#D|Then I shall match their offer.}}
{{EventTabEnd}}
|-|B=
{{EventTab|header=During camp...|left=Sellsword's token}}
[[File:event_05.png|left]]
You turn around, crossing your arms and jacking a boot against a crate. Staring out across the land, you tell {{EventVariable|Sellsword}} that the company has been through a lot together and everyone, yourself especially, would hate to see him go. He has a second family here with the the {{EventVariable|Companyname}} and that's a rare treat in the mercenary world. Where he's going there is no guarantee of what he may find. You know, because you've been there. You've been in his very shoes, and you took those shoes and walked. And regretted it.
The sellsword looks at the ground, thinking your words over. Finally he nods and agrees to stay. You tell him he's made the right choice. The man turns and taps a quiver of arrows as he walks away.
{{EventSpeech|Might want to refill that.}}
{{EventButtons}}
{{EventButton|Glad you're staying with us. (the event ends)}}
{{EventTabEnd}}
|-|C=
{{EventTab|header=During camp...|left=Sellsword's token}}
[[File:event_16.png|left]]
You turn around, crossing your arms and jacking a boot against a crate. Staring out across the land, you tell {{EventVariable|Sellsword}} that the company has been through a lot together and everyone, yourself especially, would hate to see him go. He has a second family here with the {{EventVariable|Companyname}} and that's a rare treat in the mercenary world. Where he's going there is no guarantee of what he may find. You know, because you've been there. You've been in his very shoes, and you took those shoes and walked. And regretted it.
The sellsword looks at the ground, thinking your words over. Finally he shakes his head and purses his lips with a look of 'sorry'. You tell him he's making the wrong choice, but he's having none of it. The man turns and taps a quiver of arrows as he walks away.
{{EventSpeech|Might want to refill that.}}
The arrows are a little low, but all you can think about is figuring out how to replace a good swordhand such as he.
{{EventSeparator}}
{| class="event-table" style="margin:auto; max-width:50%"
|-
| [[File:kills.png|x25px]] || {{EventVariable|Sellsword}} {{Tooltip|leaves|equipped items are moved to stash}} the {{EventVariable|Companyname}}
|}
{{EventButtons}}
{{EventButton|A damn shame. (the event ends)}}
{{EventTabEnd}}
|-|D=
{{EventTab|header=During camp...|left=Sellsword's token}}
[[File:event_04.png|left]]
You sigh. The man nods and starts to leave, but you stop him. You'll pay the amount so he can stay. The {{EventVariable|Companyname}} simply cannot afford to lose a man like him.
{{EventSeparator}}
{| class="event-table" style="margin:auto; max-width:50%"
|-
| [[File:asset daily money.png|x25px]] || {{EventVariable|Sellsword}} is now paid {{Tooltip|{{EventVariable|Newpay}}|5-15 more}} crowns a day
|}
{{EventButtons}}
{{EventButton|A good man doesn't come cheap. (the event ends)}}
{{EventTabEnd}}
{{EventEnd}}
[[Category:Event]]