{|class="article-table" ! align="center" |Icon ! align="center" |Name ! align="center ; width: 15%"|Effect ! align="center" |Duration ! align="center" |Notes |- |align="center"|[[File:Status_effect_116.png|35px]] |align="center"|[[On Fire (Status Effect)|On Fire]] |align="center"| [[File:Special.png|25px]]
Fire rages here, melting armor and flesh alike |align="center" data-sort-value="2"|2 turns | *Caused by the [[Throw Fire Pot (20 fatigue)]] skill of a [[Fire Pot]] to a tile. *Ending your turn on this tile does 15-30 [[File:Damage_dealt.png|25px|bottom|Damage]], with 100% [[File:Armor_damage.png|25px|bottom|Armor Damage]] and 10% [[File:Direct_damage.png|25px|bottom|Direct Damage]]. *You can walk through the burning tile or wait on the tile without taking damage. *Only hits the body. *Can cause burning [[Injuries]]. *Does 300% damage to [[Schrat]]s, 33% damage to enemies with [[Resistant to Ranged Attacks]] perk and 66% damage to [[Serpent]]s or units wearing a [[Body Armor]] with the [[Serpent Skin Mantle]] attachment.
(''These reductions dont affect armor damage yet, only HP ones.'') *[[Ifrit]]s, [[Geist]]s and other ghosts units are totally immune. *Snow or shallow water terrain can not be set on fire, but the immediate damage tick from throwing a fire pot will always apply. *This status overwrites other effects from the original tile.
|} [[Category:Status Effects]]