{| class="article-table" width="100%" !style="width:27%; text-align:center;"|'''Perk''' !style="width:73%; text-align:center;"|'''Description''' |- |[[File:Perk_07.png|34px]]   '''[[Nine Lives]]''' |id="nine_lives"|Once per battle, upon receiving a killing blow, survive with a few [[File:Health.png|25px|bottom]] Hitpoints left and receive +15 [[File:Melee_defense.png|25px|bottom|Melee Defense]], +15 [[File:Ranged_defense.png|25px|bottom|Ranged Defense]], +15 [[File:Resolve.png|25px|bottom|Resolve]],+15 [[File:Initiative.png|25px|bottom|Initiative]] until your next turn. All damage over time status effects (bleed, poison, etc) are removed.
Note: [[File:Health.png|25px|bottom]] Hitpoints gained are a random number between 11-15.
|} [[Category:Perks]]