[[File:C5263af611b4e09f6fe913944db4626918ff1ca5.jpg|700px]] Another round of smaller changes and fixes after the recent DLC release. If you have a modded game and you encounter any issues, remove your mods. Seriously. If you still encounter issues, please report them here. '''Changelog for 1.4.0.41''' *Changed barbarians to no longer be able to rotate positions with Unholds. *Changed Conscripts to have slightly fewer hitpoints. *Changed 'Hook' and 'Repel' skills to apply the 'Overwhelmed' effect if the character using these skills has the corresponding perk. *Fixed issue with zones of control for characters on tiles that confer terrain status effects. *Fixed potential issue with 'Intercept Raiding Parties' contract. *Fixed enemy party labels potentially not showing at the northern edges of the world map. *Fixed opponents with the 'Head Hunter' perk always starting combat with their next attack a guaranteed hit to the head. *Fixed issue with unresponsive UI if attemping to end the round for all characters at the exact moment that victory is achieved. *Fixed exploit that allowed for infinite rerolls of arena matches. *Fixed AI not properly taking into account the range of slings. *Fixed AI not properly engaging if only units with polearms are left. *Fixed some other minor issues.[https://store.steampowered.com/newshub/app/365360/view/2881696314209036210 Update 1.4.0.41][https://steamcommunity.com/app/365360/discussions/1/2922228082030234569/ Tavern Rumors Fix] ==References== {{reflist}} [[Category:Developer Posts]]