[[File:C5263af611b4e09f6fe913944db4626918ff1ca5.jpg|700px]]
Another round of smaller changes and fixes after the recent DLC release.
If you have a modded game and you encounter any issues, remove your mods. Seriously.
If you still encounter issues, please report them here.
'''Changelog for 1.4.0.41'''
*Changed barbarians to no longer be able to rotate positions with Unholds.
*Changed Conscripts to have slightly fewer hitpoints.
*Changed 'Hook' and 'Repel' skills to apply the 'Overwhelmed' effect if the character using these skills has the corresponding perk.
*Fixed issue with zones of control for characters on tiles that confer terrain status effects.
*Fixed potential issue with 'Intercept Raiding Parties' contract.
*Fixed enemy party labels potentially not showing at the northern edges of the world map.
*Fixed opponents with the 'Head Hunter' perk always starting combat with their next attack a guaranteed hit to the head.
*Fixed issue with unresponsive UI if attemping to end the round for all characters at the exact moment that victory is achieved.
*Fixed exploit that allowed for infinite rerolls of arena matches.
*Fixed AI not properly taking into account the range of slings.
*Fixed AI not properly engaging if only units with polearms are left.
*Fixed some other minor issues.[[https://store.steampowered.com/newshub/app/365360/view/2881696314209036210 Update 1.4.0.41]][[https://steamcommunity.com/app/365360/discussions/1/2922228082030234569/ Tavern Rumors Fix]]
==References==
{{reflist}}
[[Category:Developer Posts]]