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! style="white-space: nowrap"|[[Dried Oasis]]
!style="white-space: nowrap"|[[File:Dlc_6.png|25px|Blazing Deserts DLC]] Blazing Deserts DLC
!style="white-space: nowrap" style="text-align:right"|[[File:Cooldown.png|bottom|25px|Cooldown in Days]] 120
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|colspan="3"|You are ambushed by a black snake next to a treasure in a dried up oasis. You can choose:
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[[File:Dialog_tree.png|150px]]
*"Someone go fetch it!"
**50% chance: You gain 100-300 [[File:Crowns.png|25px|bottom]]
**50% chance: A brother loses 20-40 [[File:Health.png|25px|Hitpoints|bottom]], receives a [[File:Injury_icon_41.png|25px]] [[Pierced Hand]] injury, becomes [[File:Injury_icon_25.png|25px]] [[Sick]] and gets a [[File:Bad_mood.png|21px]] bad mood
*"[[File:Beast_slayer.png|25px]] [[Beast Slayer (Background)|Beast Slayer]] can handle this puny monster."
**You gain 100-300 [[File:Crowns.png|25px|bottom]], 1 [[File:Antidote_01.png|25px|bottom|Antidote]] [[Antidote]] and a [[File:Good_mood.png|21px]] good mood
*"This is not worth our trouble."
**(nothing happens)
[[File:Requirements.png|150px]]
*You have to be on desert hills terrain
*You are not on a road currently
*The next settlement is 8 or more tiles away
[[File:Score.png|150px]]
*Score = 5
[[File:Other_notes.png|150px]]
*The [[Hedge Knight (Background)|Hedge Knight]] with the [[File:Player_Character.png|25px]] [[Player Character]] trait is excluded from this event
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==Start==
[[File:dried oasis start.png]]
===Path 1 (Success)===
[[File:dried oasis 1 success.png]]
===Path 1 (Failure)===
[[File:dried oasis 1 failure.png]]
===Path 2 (Beast Slayer)===
[[File:dried oasis 2.png]]
[[Category:Event]]