{{Combatant3 |title =Mortar |image =token-mortar.png |initiative =50 |action-points =6 |xp =0 |immune=[[File:Stunned.png|23px|Stun]][[File:Status_effect_111.png|23px|Disarm]][[File:Night.png|23px|Nighttime]][[File:Net2.png|23px|Nets]][[File:Knock_Back.png|23px|Forced movement]][[File:Perk_57.png|23px|Injuries]][[File:Bleeding.png|23px|Bleeding]][[File:Goblin_poison.png|23px|Poison]][[File:Status_effect_116.png|23px|Fire]][[File:Morale.png|23px|Morale]][[File:Fatigue.png|23px|Fatigue]] |stats= [[File:Special.png|23px]]Not targetable |skills= [[File:Active 211.png|25px]] Fire Mortar }}Mortar is a [[City States|southern]] war machine, operated by [[Engineer|Engineers]]. ==Skills== {| class="article-table" style="font-size:85%;" | ! align="center" |'''''Icon''''' ! align="center" |'''''Name''''' ! align="center" |'''''AP''''' ! align="center" |'''''Fatigue''''' ! align="left" |'''''Description''''' |- {{:Fire Mortar (0 fatigue)}} |} ==Behavior== Mortars only fire if loaded by an Engineer. If a Mortar has no mark yet, an area is marked, otherwise a shell hits the marked area. The explosion ignores [[Nimble]] and causes two [[morale]] checks, and an extra third check if deals enough HP damage. You can path through allied Mortars, but enemy ones block your movement. When the battle ends, Mortars are destroyed automatically. == Tips == * Extremely deadly to [[Nimble]] units with broken armor, including their own [[Conscript|Conscripts]], because explosions can not be dodged nor resisted. * [[Footwork (Perk)|Footwork]] can be useful to escape explosions, and even can make southerners chase you and get hit by them. * Kill or engage [[Engineer|Engineers]] in melee, and Mortars will stop firing. {{Navbox Enemies}} [[Category:Enemies]] [[Category:Military]] [[Category:City States Forces]]