{| class="article-table" style="font-size:85%;" | ! align="center" |'''''Icon''''' ! align="center" |'''''Name''''' ! align="center" |'''''AP''''' ! align="center" |'''''Fatigue''''' ! align="left" |'''''Description''''' |- | align="center" |[[File:Active_211.png|35px|center]] | align="center" |[[Fire Mortar (0 fatigue)|Fire Mortar]] | align="center" |6 | align="center" |0 | align="left" |Fire Mortar marks an area of 7 tiles for impact and 1 turn later does 20-40[[File:Damage_dealt.png|25px|bottom|Damage]] with 70% [[File:Armor_damage.png|25px|bottom|Armor Damage]] and 20% [[File:Direct_damage.png|25px|bottom|Direct Damage]] in that area, anyone hit becomes [[File:Status_effect_119.png|25px]] [[Shellshocked (Status Effect)|Shellshocked]], never misses, causes a morale check and can fire every 2 turns if reloaded by an [[Engineer]] (has a range of 3-999 tiles) |} [[Category:Racial Skills]]