[[File:C5263af611b4e09f6fe913944db4626918ff1ca5.jpg|700px]]
Various minor bug fixes.
If you have a modded game and you encounter issues, remove your mods. Seriously.
If you still encounter issues, please report them [https://steamcommunity.com/linkfilter/?url=https://steamcommunity.com/app/365360/discussions/1/ here] following the instructions in the sticky thread.
'''Changelog for 1.4.0.42'''
*Fixed disarmed characters able to gain stacks of 'Reach Advantage' when attacking with their fists or biting.
*Fixed wardogs being shown as valid targets for the 'Disarm' skill.
*Fixed potentially wrong combat positions when escorting a caravan while another caravan nearby is attacked.
*Fixed occupation of holy sites by AI parties with the player right next to them potentially triggering combat with no opponents that ends immediately.
*Fixed rare issue of combat not loading.
*Fixed issue with 'Intercept Raiding Parties' contract after failing the objective.
*Fixed issue with 'Hold Fortress' contract after retreating.
*Fixed issue with a particular event if the player only has characters with the 'Strong' trait in his roster.
*Fixed officer champions potentially spawning without a weapon and brigand leader champions potentially spawning with a ranged weapon but no quiver in rare cases.
*Fixed orc berserkers not dropping mushrooms as loot.
*Fixed some other minor issues.[[https://store.steampowered.com/newshub/app/365360/view/2881697583875078031 Update 1.4.0.42]]
==References==
{{reflist}}
[[Category:Developer Posts]]