[[File:C5263af611b4e09f6fe913944db4626918ff1ca5.jpg|700px]] Various minor bug fixes. If you have a modded game and you encounter issues, remove your mods. Seriously. If you still encounter issues, please report them [https://steamcommunity.com/linkfilter/?url=https://steamcommunity.com/app/365360/discussions/1/ here] following the instructions in the sticky thread. '''Changelog for 1.4.0.42''' *Fixed disarmed characters able to gain stacks of 'Reach Advantage' when attacking with their fists or biting. *Fixed wardogs being shown as valid targets for the 'Disarm' skill. *Fixed potentially wrong combat positions when escorting a caravan while another caravan nearby is attacked. *Fixed occupation of holy sites by AI parties with the player right next to them potentially triggering combat with no opponents that ends immediately. *Fixed rare issue of combat not loading. *Fixed issue with 'Intercept Raiding Parties' contract after failing the objective. *Fixed issue with 'Hold Fortress' contract after retreating. *Fixed issue with a particular event if the player only has characters with the 'Strong' trait in his roster. *Fixed officer champions potentially spawning without a weapon and brigand leader champions potentially spawning with a ranged weapon but no quiver in rare cases. *Fixed orc berserkers not dropping mushrooms as loot. *Fixed some other minor issues.[https://store.steampowered.com/newshub/app/365360/view/2881697583875078031 Update 1.4.0.42] ==References== {{reflist}} [[Category:Developer Posts]]