{| class="article-table" style="text-align:left" width="100%" !style="white-space: nowrap"|[[Warriors Death]] !style="white-space: nowrap"| !style="white-space: nowrap" style="text-align:right"|[[File:Cooldown.png|bottom|25px|Cooldown in Days]] 200 |- |colspan="3"|A brother asks what it is you wish to do with the bodies of your recently killed men. You can choose: |- |colspan="3"|
[[File:Dialog_tree.png|150px]] *"Just leave them there." **25% of your men get a [[File:Bad_mood.png|21px]] bad mood *"Let us honor the dead!" **50% of your men get a [[File:Good_mood.png|21px]] good mood and you lose 60 [[File:Crowns.png|25px]] *"Let [[File:Gravedigger.png|25px]] [[Gravedigger (Background)|Gravedigger]] the gravedigger handle it." **75% of your men get a [[File:Good_mood.png|21px]] good mood [[File:Requirements.png|150px]] *Your most recent fight was less than 1.16 in-game hours ago (7 virtual time) *At least 3 brothers have died in this campaign *At least 2 brothers have died today *Have at least 2 brothers [[File:Score.png|150px]] *Score = 500 [[File:Other_notes.png|150px]] *[[Monk (Background)|Monk]] brothers will always get a [[File:Bad_mood.png|21px]] bad mood *[[Fainthearted]], [[Craven]], [[Dastard]], [[Pessimist]], [[Superstitious]], [[Insecure]] and [[Disloyal]] brothers have a 75% chance for a [[File:Bad_mood.png|21px]] bad mood *[[Cocky]], [[Loyal]], [[Optimist]] and [[Deathwish]] brothers have a 10% chance for a [[File:Bad_mood.png|21px]] bad mood *Dead [[Indebted (Background)|Indebted]] don't count for the requirements
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==Start==
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===Path 2===
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[[Category:Event]]