{| class="article-table" style="text-align:left" width="100%" !style="white-space: nowrap"|[[Sellsword vs Bees]] !style="white-space: nowrap"|[[File:Dlc_6.png|25px|Blazing Deserts DLC]] Blazing Deserts DLC !style="white-space: nowrap" style="text-align:right"|[[File:Cooldown.png|bottom|25px|Cooldown in Days]] 70 |- |colspan="3"|You discover a beehive and are tempted by the golden ember of the glistening honey. You can choose: |- |colspan="3"|
[[File:Dialog_tree.png|150px]] *"Someone go fetch it!" **50% chance: 50% of your men get a [[File:Good_mood.png|21px|bottom]] good mood **50% chance: A brother gets a [[File:Bad_mood.png|21px|bottom]] bad mood and takes damage equal to 20-40% of his [[File:Health.png|25px|bottom]] hitpoints *"Looks like [[File:Wildman.png|25px]] [[Wildman (Background)|Wildman]] wants to go for it." **The [[File:Wildman.png|25px]] [[Wildman (Background)|Wildman]] suffers [[File:Days_wounded.png|25px]] light wounds and 50% of your men get a [[File:Good_mood.png|21px|bottom]] good mood *"Let's go. Nothing good can come of this." **(nothing happens) [[File:Requirements.png|150px]] *You have to be in desert or desert hills terrain *The next settlement is at least 6 tiles away [[File:Score.png|150px]] *Score = 5 [[File:Other_notes.png|150px]] *The [[Hedge Knight (Background)|Hedge Knight]] with the [[File:Player_Character.png|25px]] [[Player Character]] trait is excluded from this event
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=Start=
[[File:Ev5.png]]
==Path 1 (Success)==
[[File:Ev6.png]]
==Path 2 (Wildman)==
[[File:Ev7.png]]
[[Category:Event]]