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!style="white-space: nowrap"|[[Sellsword vs Bees]]
!style="white-space: nowrap"|[[File:Dlc_6.png|25px|Blazing Deserts DLC]] Blazing Deserts DLC
!style="white-space: nowrap" style="text-align:right"|[[File:Cooldown.png|bottom|25px|Cooldown in Days]] 70
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|colspan="3"|You discover a beehive and are tempted by the golden ember of the glistening honey. You can choose:
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[[File:Dialog_tree.png|150px]]
*"Someone go fetch it!"
**50% chance: 50% of your men get a [[File:Good_mood.png|21px|bottom]] good mood
**50% chance: A brother gets a [[File:Bad_mood.png|21px|bottom]] bad mood and takes damage equal to 20-40% of his [[File:Health.png|25px|bottom]] hitpoints
*"Looks like [[File:Wildman.png|25px]] [[Wildman (Background)|Wildman]] wants to go for it."
**The [[File:Wildman.png|25px]] [[Wildman (Background)|Wildman]] suffers [[File:Days_wounded.png|25px]] light wounds and 50% of your men get a [[File:Good_mood.png|21px|bottom]] good mood
*"Let's go. Nothing good can come of this."
**(nothing happens)
[[File:Requirements.png|150px]]
*You have to be in desert or desert hills terrain
*The next settlement is at least 6 tiles away
[[File:Score.png|150px]]
*Score = 5
[[File:Other_notes.png|150px]]
*The [[Hedge Knight (Background)|Hedge Knight]] with the [[File:Player_Character.png|25px]] [[Player Character]] trait is excluded from this event
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=Start=
[[File:Ev5.png]]
==Path 1 (Success)==
[[File:Ev6.png]]
==Path 2 (Wildman)==
[[File:Ev7.png]]
[[Category:Event]]