{| class="article-table" style="text-align:left" width="100%"
!id="shadow_dissection" style="white-space: nowrap"|[[Shadow Dissection]]
!style="white-space: nowrap"|[[File:Dlc_8.png|25px|Of Flesh and Faith DLC]] Of Flesh and Faith DLC
!style="white-space: nowrap" style="text-align:right"|[[File:Cooldown.png|bottom|25px|Cooldown in Days]] 99999
|-
!style="white-space: nowrap" style="border-right:1px dotted #505050"|[[File:Background_70.png|25px]] Anatomist
[[File:Cultist.png|25px]] Cultist
[[File:Monk.png|25px]] Monk
[[File:Background_33.png|25px]] Hedge Knight
[[File:Background 49.png|25px]] Raider
[[File:Sellsword.png|25px]] Sellsword
[[File:Background_30.png|25px]] Swordmaster
[[File:Minstrel.png|25px]] Minstrel
[[File:killer_on_the_run.png|25px]] Killer on the Run
|colspan="2"|The company get into a debate about shadows. You can choose:
|-
|colspan="3"|
[[File:Dialog_tree.png|150px]]
*"What does the [[File:Background_70.png|25px]] [[Anatomist (Background)|Anatomist]] have to say?"
**The [[File:Background_70.png|25px]] [[Anatomist (Background)|Anatomist]] gets a [[File:Good_mood.png|21px]] good mood and improves the [[File:Good_mood.png|21px]] mood of 50% of your brothers
*"[[File:Cultist.png|25px]] [[Cultist (Background)|Cultist]] the cultist is murmuring again."
**Each [[File:Cultist.png|25px]] [[Cultist (Background)|Cultist]] has their [[File:Good_mood.png|21px]] mood improved while 20% of your non-cultists gain a [[File:Bad_mood.png|21px]] bad mood
*"Our [[File:Monk.png|25px]] [[Monk (Background)|Monk]] seems to know the answer"
**50% of your brothers who aren't [[File:Monk.png|25px]] [[Monk (Background)|Monk]]s or [[File:Cultist.png|25px]] [[Cultist (Background)|Cultist]]s gain a [[File:Good_mood.png|21px]] good mood and a 33% chance to gain +1 [[File:Resolve.png|25px|Resolve]]
*"Why's everyone lookin' at the biggest sellsword?"
**Excluding the [[File:Background_33.png|25px]] [[Hedge Knight (Background)|Hedge Knight]],[[File:Background 49.png|25px]] [[Raider (Background)|Raider]] or [[File:Sellsword.png|25px]] [[Sellsword (Background)|Sellsword]] 33% of your brothers have their mood [[File:Good_mood.png|21px]] improved and 33% have their mood [[File:Bad_mood.png|21px]] decreased
*"[[File:Background_30.png|25px]] [[Swordmaster (Background)|Swordmaster]] the swordmaster seems to have a word."
**The [[File:Background_30.png|25px]] [[Swordmaster (Background)|Swordmaster]] improves the [[File:Good_mood.png|21px]] mood of 50% of your brothers
*"Naturally, [[File:Minstrel.png|25px]] [[Minstrel (Background)|Minstrel]] the minstrel is ready to talk."
**The [[File:Minstrel.png|25px]] [[Minstrel (Background)|Minstrel]] improves the [[File:Good_mood.png|21px]] mood of 66% of your brothers
*"What's that noise?"
**The [[File:killer_on_the_run.png|25px]] [[Killer on the Run (Background)|Killer on the Run]] arrives with a [[File:Inventory_loot_09.png|25px]] [[Treasures|Signet Ring]]
[[File:Requirements.png|150px]]
*You need at least 1 brother with a relevant background
[[File:Score.png|150px]]
*Score = 3 for each relevant brother
|}
==Start==
[[File:Shadow dissection.png|796x796px]]
==Anatomist==
[[File:Shadow event anatomist.png|796x796px]]
==Monk==
[[File:Shadow Dissection Monk.jpg]]
==Hedge Knight/Sellsword/Raider==
[[File:Shadow sellsword.png|796x796px]]
==Minstrel==
[[File:Shadow Dissection Minstrel.jpg]]
==Killer on the Run==
[[File:Shadow event killer.png]]
[[Category:Event]]