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!id="anatomist_helps_blighted_guy_1" style="white-space: nowrap"| [[Anatomist Helps Blighted Guy 1]]
!style="white-space: nowrap"|[[File:Dlc_8.png|25px|Of Flesh and Faith DLC]] Of Flesh and Faith DLC
!style="white-space: nowrap" style="text-align:right"|[[File:Cooldown.png|bottom|25px|Cooldown in Days]] 9999
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!style="white-space: nowrap" style="border-right:1px dotted #505050"|[[File:Event_181.png|25px]] [[Anatomists]]
|colspan="2"|You come across a sick man being buried alive. Your [[Anatomist (Background)|Anatomist]] claims he can cure him:
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[[File:Dialog_tree.png|150px]]
*"In that case we're going to help him."
**50% chance that man is incurable, you gain 45 [[File:Crowns.png]] and the [[File:background 70.png|25px]] [[Anatomist (Background)|Anatomist]] gains a [[File:Good mood.png]] good mood and + 200[[File:Xp_received.png|25px]]
**50% chance the man is cured and offers to join you
***If you refuse you gain 65 [[File:Crowns.png]] and the [[File:background 70.png|25px]] [[Anatomist (Background)|Anatomist]] gains a [[File:Bad mood.png]] bad mood
***If you accept you gain a naked [[File:Vagabond.png|25px]] [[Vagabond (Background)|Vagabond]] with two stars in [[File:Melee skill.png]], [[File:Melee defense.png]] and [[File:Resolve.png]], he has a [[File:Bad mood.png]] bad mood and is [[File:injury_icon_25.png|25px]] [[Sick]] for [[File:Days_wounded.png|25px]] 8 days
*"This is not our problem." (nothing happens)
[[File:Requirements.png|150px]]
*You must be on a road
*You must have at least one [[Anatomist (Background)|Anatomist]]
[[File:Score.png|150px]]
*Score = 10
[[File:Other notes.png|150px]]
*If you cure the man but refuse to take him in the amount your [[Anatomist (Background)|Anatomists]] mood drops by is variable
*Taking in the man can lead to [[Anatomist Helps Blighted Guy 2]]
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==Start==
[[File:Buried_1.png]]
==Path 1==
[[File:BB Sick OK.jpg]]
[[File:Buried_2.png]]
[[File:Buried_3.png]]
[[Category:Event]]