{| class="article-table" style="text-align:left" width="100%" !id="anatomist_helps_blighted_guy_1" style="white-space: nowrap"| [[Anatomist Helps Blighted Guy 1]] !style="white-space: nowrap"|[[File:Dlc_8.png|25px|Of Flesh and Faith DLC]] Of Flesh and Faith DLC !style="white-space: nowrap" style="text-align:right"|[[File:Cooldown.png|bottom|25px|Cooldown in Days]] 9999 |- !style="white-space: nowrap" style="border-right:1px dotted #505050"|[[File:Event_181.png|25px]] [[Anatomists]] |colspan="2"|You come across a sick man being buried alive. Your [[Anatomist (Background)|Anatomist]] claims he can cure him: |- |colspan="3"|
[[File:Dialog_tree.png|150px]] *"In that case we're going to help him." **50% chance that man is incurable, you gain 45 [[File:Crowns.png]] and the [[File:background 70.png|25px]] [[Anatomist (Background)|Anatomist]] gains a [[File:Good mood.png]] good mood and + 200[[File:Xp_received.png|25px]] **50% chance the man is cured and offers to join you ***If you refuse you gain 65 [[File:Crowns.png]] and the [[File:background 70.png|25px]] [[Anatomist (Background)|Anatomist]] gains a [[File:Bad mood.png]] bad mood ***If you accept you gain a naked [[File:Vagabond.png|25px]] [[Vagabond (Background)|Vagabond]] with two stars in [[File:Melee skill.png]], [[File:Melee defense.png]] and [[File:Resolve.png]], he has a [[File:Bad mood.png]] bad mood and is [[File:injury_icon_25.png|25px]] [[Sick]] for [[File:Days_wounded.png|25px]] 8 days *"This is not our problem." (nothing happens) [[File:Requirements.png|150px]] *You must be on a road *You must have at least one [[Anatomist (Background)|Anatomist]] [[File:Score.png|150px]] *Score = 10 [[File:Other notes.png|150px]] *If you cure the man but refuse to take him in the amount your [[Anatomist (Background)|Anatomists]] mood drops by is variable *Taking in the man can lead to [[Anatomist Helps Blighted Guy 2]]
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==Start==
[[File:Buried_1.png]]
==Path 1==
[[File:BB Sick OK.jpg]]
[[File:Buried_2.png]]
[[File:Buried_3.png]]
[[Category:Event]]