{| class="article-table" style="text-align:left" width="100%" !id="brawler_throw_fight" style="white-space: nowrap"|[[Brawler Throw Fight]] !style="white-space: nowrap"|[[File:Dlc_8.png|25px|Of Flesh and Faith DLC]] Of Flesh and Faith DLC !style="white-space: nowrap" style="text-align:right"|[[File:Cooldown.png|bottom|25px|Cooldown in Days]] 100 |- !style="white-space: nowrap" style="border-right:1px dotted #505050"|[[File:Background 27.png|25px]] Brawler |colspan="2"|A [[Brawler (Background)|Brawler]] has done well in a tournament and is asked to take a fall in the final. You can choose: |- |colspan="3"|
[[File:Dialog_tree.png|150px]] *"You need to take a fall." **50% chance the [[File:Background 27.png|25px]] [[Brawler (Background)|Brawler]] gets a [[File:Bad mood.png]] very bad mood and you gain 400 [[File:Crowns.png|25px]] **50% chance the [[File:Background 27.png|25px]] [[Brawler (Background)|Brawler]] gets a [[File:Good mood.png]] very good mood and suffers [[File:Days wounded.png]] heavy wounds *"He's not taking a fall." **39%, plus 1% for each level of the brother, chance the [[File:Background 27.png|25px]] [[Brawler (Background)|Brawler]] gets a [[File:Good mood.png]] very good mood and gains +2-4 [[File:Resolve.png]], +2-4 [[File:Initiative.png]], +1-3 [[File:Melee skill.png]] and +1-3 [[File:Melee defense.png]] **41%, minus 1% for each level of the brother, chance the [[File:Background 27.png|25px]] [[Brawler (Background)|Brawler]] gets a [[File:Good mood.png]] very good mood and gains +2-4 [[File:Initiative.png]] and +1-3 [[File:Melee skill.png]] but suffers a [[File:Broken Knee.png|25px|broken knee]] [[Broken Knee]] and a [[File:Injury icon 17.png|25px|severe concussion]] [[Severe Concussion]] **20% chance the [[File:Background 27.png|25px]] [[Brawler (Background)|Brawler]] gets a [[File:Good mood.png]] very good mood and suffers a [[File:Injury icon 17.png|25px|severe concussion]] [[Severe Concussion]] *"What? There won't be a fight at all!" **The [[File:Background 27.png|25px]] [[Brawler (Background)|Brawler]] gets a [[File:Bad mood.png]] bad mood [[File:Requirements.png|150px]] *The nearest town must be 3 or less tiles away [[File:Score.png|150px]] *Score = 3 for every [[Brawler (Background)|Brawler]]
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==Start==
[[File:Brawler_throw_fight.png]]
__FORCETOC__ [[Category:Event]]