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A collection of bugfixes for things reported over the last two months. If you have a modded game, update your mods. If you encounter issues, remove your mods. If you still encounter issues, please report them [https://steamcommunity.com/app/365360/discussions/1/?snr=2_9_100000_ here] following the instructions in the sticky post. '''Changelog for 1.5.0.12''' *Fixed issue where the 'Siege Fortification' contract could get stuck in a loop after certain contract twist outcomes. *Fixed game hanging upon accepting the 'Hunting Schrats' contract in rare cases. *Fixed destruction of some contract-related caravans not counting towards completing the 'Raid Caravans' ambition. *Fixed the 'Oath of Honor' bonus objective not counting kills with reach weapons against enemies with no characters adjacent. *Fixed tooltip reporting an inaccurate time remaining to repair items while camping. *Fixed UI potentially disappearing in tactical combat if Escape key is pressed rapidly multiple times. *Fixed issue with targeting logic of mortar AI. *Fixed issue with AI of retreating characters. *Fixed exploit on force-attacking allied units on the world map. *Fixed various smaller issues and typos.[https://steamcommunity.com/games/365360/announcements/detail/3350129020263706692 Update 1.5.0.12] ==References== {{reflist}} [[Category:Developer Posts]]