[[File:Of Flesh and Faith DLC wallpaper2.jpg|700px|center]]
A collection of fixes for issues reported over the last couple of months.
If you have a modded game, update your mods. If you encounter issues, remove your mods.
If you still encounter issues, please report them [https://steamcommunity.com/app/365360/discussions/1/?snr=2_9_100000_ here] following the instructions in the sticky post.
'''Changelog for 1.5.0.14'''
*Fixed throwable Lindwurm acid applying less damage to head armor than intended.
*Fixed "Break Free" skill using an incorrect melee skill value as a base for calculations after an ally tried to break free a character but failed.
*Fixed wardogs potentially spawning on top of characters if their owner gets killed and the ground is already covered with corpses.
*Fixed Blacksmith not properly increasing repair speed of items in the stash.
*Fixed issue with Wiedergangers not dropping some of their pre-damaged gear as they should.
*Fixed food counter at the top bar not updating immediately when the player would buy back food that they previously sold.
*Fixed small coastal forts counting as the wrong tier size of settlement.
*Fixed various smaller issues and typos.[[https://steamcommunity.com/games/365360/announcements/detail/3692427324341159266 Update 1.5.0.14]]
==References==
{{reflist}}
[[Category:Developer Posts]]