{| class="article-table" width="100%" ! align="center"| ===Southern Contracts=== |- ! align="center" width="100%" id="drive_away_nomads" |[[File:Contract_scroll.png|20px]] [[Drive Off Nomads]] |- |Destroy an enemy camp. *10% chance: The camp is attacked by [[File:Sand golem orientation.png|25px]] [[Ifrit]]s hostile to both your company and the nomads *15% chance: You find nomads digging in the earth. You can attack now and face more enemies but gain some [[Treasures]] afterwards or wait until they leave and the camp is less defended. ([[Nomad Treasure]]) *10% chance: You will also face few [[File:Assassin orientation.png|25px]] [[Assassin]]s in addition to the nomads. *10% chance: You face [[File:Human 01 orientation.png|25px]] [[Necromancer]]s and nomads turned into [[File:Zombie.png|25px]] [[Zombies]]. * If you destroy their camp, there is a 50% chance that settlement will no longer have [[File:Ambushed_trade_routes.png|25px]] [[Settlement Situations#ambushed_trade_routes|ambushed trade routes]]. |} [[Category:Contracts]]