{{Combatant3 |title =Greenskin Catapult |image =token-catapult.png |health =250 |fatigue =200 |melee-defense =-30 |ranged-defense =-20 |xp =50 |immune=[[File:Stunned.png|23px|Stun]][[File:Status_effect_111.png|23px|Disarm]][[File:Night.png|23px|Nighttime]][[File:Net2.png|23px|Nets]][[File:Knock_Back.png|23px|Forced movement]][[File:Perk_57.png|23px|Injuries]][[File:Bleeding.png|23px|Bleeding]][[File:Goblin_poison.png|23px|Poison]][[File:Morale.png|23px|Morale]][[File:Fatigue.png|23px|Fatigue]] |not-immune=[[File:Status_effect_116.png|23px|Fire]] }}[[Orcs]] and [[Goblins]] build and deploy the catapults during [[Late_Game_Crises#Greenskin_Invasion|Greenskin Invasion]] to siege human settlements. ==Behavior== Catapults are stationary, have no skills, and are not in the turn order. They do however accumulate fatigue when hit, but don't reduce it. If no Greenskins remain, the Catapults are automatically destroyed. ==Tips== * Low priority target. * You can still attack them to trigger perk effects and cause [[morale]] checks on enemies. {{Navbox Enemies}} [[Category:Enemies]] [[Category:Greenskins]]