{{Combatant3
|title =Flesh Golem
|image =token-flesh-golem.png
|health =200
|head-armor =50
|body-armor =60
|initiative =50
|melee-skill =55
|melee-defense =0
|ranged-defense =0
|action-points =12
|xp =150
|immune=[[File:Status_effect_111.png|23px|Disarm]][[File:Night.png|23px|Nighttime]][[File:Goblin_poison.png|23px|Poison]][[File:Morale.png|23px|Morale]][[File:Fatigue.png|23px|Fatigue]]
|not-immune=[[File:Stunned.png|23px|Stun]][[File:Net2.png|23px|Nets]][[File:Knock_Back.png|23px|Forced movement]][[File:Perk_57.png|23px|Injuries]][[File:Bleeding.png|23px|Bleeding]][[File:Status_effect_116.png|23px|Fire]]
|stats=
{{SkillInfo|Special.png|0.7x threshold for receiving injuries}}
{{SkillInfo|Action points.png|Additional 2 AP per tile moved}}
|skills=
[[File:Perk 23.png|25px]] [[Pathfinder]]
[[File:Perk 09.png|25px]] [[Steel Brow]]
[[File:Perk 60.png|25px]] [[Underdog]]
[[File:Active 232.png|25px]] [[Grapple (20 fatigue)|Grapple]]
[[File:Active 227.png|25px]] [[Smack (20 fatigue)|Smack]]
}}Flesh Golem is an undead enemy, found in the [[Abandoned Village]] and the [[Artifact Reliquary]] legendary locations.
== Equipment ==
*A set of dual weapons: [[Butcher's Cleaver]]/[[Pickaxe]], [[Bludgeon]]/[[Reinforced Wooden Flail]], [[Bludgeon]]/[[Pickaxe]] or [[Militia Spear]]/[[Shortsword]].
*Burlap Robes (60).
*A Leather Facewrap (50).
==Skills==
For some reason their skills have a fatigue cost, but flesh golems don't accumulate fatigue. Golems use skills depending on their weapons, and use Grapple and Smack when unarmed.
Note: as of 1.5.1.7, some attacks differ from those of regular weapons, likely due to a bug:
* Batter, instead of dealing 10 minimum damage like a hammer, inflicts 10 extra fatigue like a mace.
* Knock Out has 50% armor ignoring damage instead of 40%, and damage is not halved.
{| class="article-table" style="font-size:85%;" |
! align="center" |'''''Icon'''''
! align="center" |'''''Name'''''
! align="center" |'''''AP'''''
! align="center" |'''''Fatigue'''''
! align="left" |'''''Description'''''
|-
{{:Cleave (12 fatigue)}}
|-
{{:Decapitate (20 fatigue)}}
|-
{{:Batter (14 fatigue)}}
|-
{{:Bash (13 fatigue)}}
|-
{{:Knock Out (25 fatigue)}}
|-
{{:Lash (25 fatigue)}}
|-
{{:Slash (10 fatigue)}}
|-
{{:Thrust (10 fatigue)}}
|-
{{:Grapple (20 fatigue)}}
|-
{{:Smack (20 fatigue)}}
|}
==Behavior==
Flesh Golems have a simple behavior which is to approach and attack you in melee. Those armed with dual weapons will use their corresponding weapon skills. Unarmed golems use Grapple and Smack.
Some of them are bodyguards of [[Fault Finder|Fault Finders]] and will stay near them.
==Tips==
*High melee defense counters their low accuracy. If it's high enough, you can even stop respecting their zone of control.
*[[Overwhelm]] and [[Dodge]] will work, but Fault Finders will stagger and Flesh Golems will daze you, lowering your initiative.
*Low priority enemies. Killing them gives Fault Finders more corpses to explode.
{{Navbox Enemies}}
[[Category:Enemies]]
[[Category:Undead]]