Zombies are one of two [[Undead]] factions. [[Ancient Dead]] are the other, and they unite during the Undead Scourge. == Units == {| class="article-table" style="text-align:center" ! style="text-align:center" |Icon ! style="text-align:center" |Name ! style="text-align:center" |[[File:Health.png|25px|Health]] ! style="text-align:center" |[[File:Armor head.png|25px|Head armor]] ! style="text-align:center" |[[File:Armor body.png|25px|Body armor]] ! style="text-align:center" |[[File:Melee skill.png|25px|Melee skill]] ! style="text-align:center" |[[File:Ranged skill.png|25px|Ranged skill]] ! style="text-align:center" |[[File:Melee defense.png|25px|Melee defense]] ! style="text-align:center" |[[File:Ranged defense.png|25px|Ranged defense]] ! style="text-align:center" |[[File:Resolve.png|25px|Resolve]] ! style="text-align:center" |[[File:Initiative.png|25px|Initiative]] ! style="text-align:center" |[[File:Fatigue.png|25px|Fatigue]] ! style="text-align:center" |[[File:Fatigue recovery.png|25px|Fatigue recovery]] ! style="text-align:center" |[[File:Action points.png|25px|Action points]] ! style="text-align:center" |[[File:Miniboss.png|25px|Champion probability]] ! style="text-align:center" |[[File:XP.png|25px|XP]] |- |[[File:Zombie 01 orientation.png]]||[[Wiederganger]] |100||0-50||2-30||45||-||-5||-5||-||45||-||-||6||-||100 |- |[[File:Zombie 02 orientation.png]]||[[Armored Wiederganger]] |130||20-140||27-115||50||-||-5||-5||-||45||-||-||6||-||150 |- |[[File:Zombie 02 orientation.png]]||[[Wiederganger Nomad]] |130||15-125||15-105||50||-||-5||-5||-||45||-||-||6||-||150 |- |[[File:Zombie 02 orientation.png]]||[[Wiederganger Brother]] |130||*||*||50||-||5||5||-||50||-||-||6||-||150 |- |[[File:Zombie 03 orientation.png]]||[[Fallen Hero]] |180||0-255||85-260||60-65||-||5||0||130||60||-||-||7||1%||250 |- |[[File:Ghost 01 orientation.png]]||[[Geist]] |1||-||-||65||-||30-35||999||130||95||-||-||9||-||225 |- |[[File:Human 01 orientation.png]]||[[Necromancer]] |50||30-40||55-80||50||-||5||10||90||90||90||15||7||1%||400 |- |[[File:Ghoul 01 orientation.png]]||[[Nachzehrer]] |80-380||-||-||60-80||-||10-20||5-15||50-110||95-125||130||15||9||-||125-375 |- |[[File:Zombie 04 orientation.png]]||[[Lost Treasure Hunter]] |180||30||30-80||80-85||-||5||0||90||70||-||-||8||-||250 |- |[[File:Zombie 03 orientation.png]]||[[Fallen Betrayer]] |200||0-255||85-260||80-85||-||5||0||110||70||-||-||8||-||350 |- |[[File:Zombie 03 orientation.png]]||[[Rachegeist]] |500||250||400||95||-||25||0||-||75||-||-||7||-||500 |- |[[File:Zombie 03 orientation.png]]|| [[Rachegeist|Rachegeist (Ghost)]] |275 ||-||-||95||-|| 50|| 999|| 130||105|| -||-||9||-||500 |} Note: Nachzehrers are from the [[Beasts]] faction. They are here because they can spawn together with Zombies. ==Tactics== Zombies are slower and clumsier than humans, and easy to hit. But their high HP, ability to rise again from the dead and sheer numbers make them hard to kill. Those who fight them can easily exhaust themselves, and will be only able to use a basic attack once, like Zombies they fight. Zombies inflict extra fatigue with their attacks to make it happen sooner. Their melee skill is low, and they compensate it with [[Backstabber]], that works well because they are outnumbering their enemy. They have special units: [[Geist|Geists]] who can [[Horrific Scream (0 fatigue)|scream]], trying to scare you, and [[Necromancer|Necromancers]] who rise the dead to fight again and empower them to break your defenses. If a human dies to them, he becomes one of them. Necromancers can resurrect dead humans, and during the Undead Scourge they can rise on their own. ==Description== === Necromancer === Everybody knows of magic and wizards, dark arts and the like. The Necromancer is just that; a wizard who decided selfish and evil acts suited them more. Wherever you're likely to run into zombies, they'll most likely be serving a master who'll quite gladly raise them over and over again into undeath. And should one of your brothers fall, the Necromancer will take glee in his resurrection... === Geist === Geist (german for spirit/ghost) can make quick work of their enemys resolve and always deal damage to HP rendering armor useless against them. A good Sergeant is very helpful against them. {{Navbox Enemies}} [[Category:Factions]] [[Category:Enemies]]