==Settlements== ===Towns=== These are civilian Settlements, from smallest to largest. As with Fortifications, size has an influence on [[Market prices for various items|prices]]. [[Weapons]] and [[Armor]] are usually lower in quality[http://battlebrothersgame.com/dev-blog-37-village-screen-and-mercenary-contracts/ ''Dev Blog #37: Progress Update – Village Screen and Mercenary Contracts''] as Towns tend to focus on [[Trade]]. {| style="text-align:center;" align="center" width=100% | width=33% |
[[File:Townhall_01.png]]
| width=33% |
[[File:Townhall_02.png]]
| width=33% |
[[File:Townhall_03.png]]
|- |Small Village |Medium Village |City |- |Kennels and Specialized Shops can be found.
No military attached locations.
  |Tavern is guaranteed.
Possible military attached locations:
[[Settlements_and_attached_locations#Watchtowers|Wooden Watchtower]]. |Tavern and Temple are guaranteed.
Possible military attached locations:
[[Settlements_and_attached_locations#Watchtowers|Wooden Watchtower]], [[Settlements_and_attached_locations#Barracks|Militia Barracks]]. |} ===Fortifications=== These are military Settlements, from smallest to largest. As with Towns, size has an influence on [[Market prices for various items|prices]]. They are more likely to offer high grade [[Weapons]] and [[Armor]][http://battlebrothersgame.com/dev-blog-37-village-screen-and-mercenary-contracts/ ''Dev Blog #37: Progress Update – Village Screen and Mercenary Contracts''] in Specialized Shops[http://battlebrothersgame.com/dev-blog-67-progress-update-specialized-shops/ ''Dev Blog #67: Progress Update – Specialized Shops''] as well as experienced recruits[http://battlebrothersgame.com/worldmap-update-released/ ''Worldmap Update Released'']. They house stronger regiments. {| style="text-align:center;" align="center" width=100% | width=33% |
[[File:Stronghold_01.png]]
| width=33% |
[[File:Stronghold_02.png]]
| width=33% |
[[File:Stronghold_03.png]]
|- |Wooden Keep |Stone Keep |Citadel |- |Specialized Shops can be found.
Kennels are more likely to be found.[http://battlebrothersgame.com/dev-blog-67-progress-update-specialized-shops/ ''Dev Blog #67: Progress Update – Specialized Shops'']
Possible military attached locations:
[[Settlements_and_attached_locations#Watchtowers|Wooden Watchtower]]. |Armorer and Weaponsmith are guaranteed.*
Kennels can appear.
Possible military attached locations:
[[Settlements_and_attached_locations#Watchtowers|Stone Watchtower]], [[Settlements_and_attached_locations#Barracks|Barracks]]. |Armorer and Weaponsmith are guaranteed.*
Kennels never appear.
Possible military attached locations:
[[Settlements_and_attached_locations#Watchtowers|Stone Watchtower]], [[Settlements_and_attached_locations#Barracks|Barracks]]. |}
* (exclusions) Coastal Citadel/Keep: either Armorer or Weaponsmith can appear. Steppe Citadel: either Fletcher or Weaponsmith; Armorer is guaranteed. Forest Keep: either Armorer or Weaponsmith; Fletcher is guaranteed. ==Attached Locations== :''Attached locations are small specialized locations outside a settlement that influence heavily the available goods, services and recruitment options of that settlement.[http://battlebrothersgame.com/dev-blog-56-progress-update-attached-locations/ ''Dev Blog #56: Progress Update – Attached Locations'']'' Most locations produce goods that can be found in the Settlement marketplace. The settlement's market [[Market prices for various items|prices]] also increase with the number of its attached locations. Some Attached Locations also attract recruits of certain Backgrounds (see [[Character_Backgrounds/Sources|Character Backgrounds (sources)]]). Attached Locations as well as other elements of the [[Global_Map|world map]] are randomly generated: as a result, some locations may not appear on a given map. ===Military=== House militia or soldiers. More [[Militia (Background)|Militia]], [[Deserter (Background)|Deserters]] and [[Retired Soldier (Background)|Retired Soldiers]] appear for recruitment. (Fortified) Barracks also attract [[Sellsword (Background)|Sellswords]] and [[Hedge Knight (Background)|Hedge Knights]]. ====Watchtowers and Barracks==== {| style="margin: auto; text-align: center" | style="width: 25%" |
[[File:Wooden_watchtower_01.png]]
| style="width: 25%" |
[[File:Stone_watchtower_01.png]]
| style="width: 25%" |
[[File:Militia_trainingcamp_01.png]]
| style="width: 25%" |
[[File:Fortified_outpost_01.png]]
|- |Wooden Watchtower |Stone Watchtower |Militia Barracks |Barracks |} ===Specialized Shops and Marketplace assortment=== ====Armorer and Weaponsmith==== {| style="margin: auto; text-align: center" | style="width: 25%" |
[[File:Blast_furnace_01.png]]
| style="width: 25%" |
[[File:Leather_tanner_01.png]]
| style="width: 25%" |
[[File:Ore_smelters_01.png]]
| style="width: 25%" |
[[File:Iron_mine_01.png]]
|- |Blast Furnace |Leather Tanner |Ore Smelters |Surface Iron Vein |- style="vertical-align:top" |The Armorer will produce
heavy [[Armor]] |Increases the availability
of light [[Armor]] |The Weaponsmith will produce
high grade [[Weapons]] |Increases the selection
of [[Weapons]] available |} ====Supplies==== {| style="margin: auto; text-align: center" | style="width: 33.3%" |
[[File:workshop_01.png]]
| style="width: 33.3%" |
[[File:fletchers_hut_01.png]]
| style="width: 33.3%" |
[[File:herbalists_grove_01.png]]
|- |Workshop |Arrow Maker's Shed |Herbalist's Grove |- style="vertical-align:top" |Produces [[File:Supplies_icon.png|25px|bottom]] [[Tools and Supplies]] |Produces [[File:Ammo icon.png|25px|bottom]] [[Ammunition]] |Produces [[File:Medicine icon.png|25px|bottom]] [[Medical Supplies]] |} ====Provisions==== {| style="margin: auto; text-align: center" | style="width: 25%" |
[[File:Bee_keeper_01.png]]
| style="width: 25%" |
[[File:Brewery_01.png]]
| style="width: 25%" |
[[File:Fishing_huts_01.png]]
| style="width: 25%" |
[[File:Gatherers_hut_01.png]]
|- |Beekeeper |Brewery |Fishing Huts |Gatherer's Hut |- style="vertical-align:top" |Produces [[File:Mead.png|25px|bottom]] [[Provisions#Regular_Provisions|Mead]]
Attracts [[File:Farmhand.png|25px|bottom]][[Farmhand_(Background)|Farmhands]] |Produces [[File:Beer.png|25px|bottom]] [[Provisions#Regular_Provisions|Beer]] |Produces [[File:Fish.png|25px|bottom]] [[Provisions#Regular_Provisions|Dried Fish]]
More [[File:Inventory_throwing_net.png|19px]] [[Throwing Net]]s become available
Attracts [[File:Fisherman.png|25px|bottom]][[Fisherman_(Background)|Fishermen]] |Produces [[File:Roots and Berries.png|25px|bottom]] [[Provisions#Regular_Provisions|Roots and Berries]] |- | style="width: 25%" |
[[File:Goat_herd_01.png]]
| style="width: 25%" |
[[File:Goat Pens (Oriental).png]]
| style="width: 25%" |
[[File:Hunter_01.png]]
| style="width: 25%" |
[[File:Mushroom_grove_01.png]]
|- |Goat Pens |Goat Pens (southern) |Hunter's Cabin |Mushroom Grove |- style="vertical-align:top" |Produces [[File:Goat Cheese.png|25px|bottom]] [[Provisions#Regular_Provisions|Goat Cheese]] |Produces [[File:Inventory_provisions_22.png|25px|bottom]] [[Provisions#Regular_Provisions|Dried Lamb]] |Produces [[File:Cured Venison.png|25px|bottom]] [[Provisions#Regular_Provisions|Cured Venison]] |Produces [[File:Mushrooms.png|25px|bottom]] [[Provisions#Regular_Provisions|Mushrooms]]
[[File:Mushrooms_01.png|22px|bottom]] [[Strange Mushrooms]] become available
Attracts [[File:Cultist.png|25px|bottom]][[Cultist_(Background)|Cultists]] |- | style="width: 25%" |
[[File:Orchard_01.png]]
| style="width: 25%" |
[[File:Pig_farm_01.png]]
| style="width: 25%" |
[[File:Plantation.png]]
| style="width: 25%" |
[[File:Wheat_farm_01.png]]
|- |Orchard |Pig Farm |Plantation |Wheat Fields |- style="vertical-align:top" |Produces [[File:Dried Fruits.png|25px|bottom]] [[Provisions#Regular_Provisions|Dried Fruits]] |Produces [[File:Smoked Ham.png|25px|bottom]] [[Provisions#Regular_Provisions|Smoked Ham]]
Attracts [[File:Farmhand.png|25px|bottom]][[Farmhand_(Background)|Farmhands]] |Produces [[File:Inventory_provisions_20.png|25px|bottom]] [[Provisions#Regular_Provisions|Dates]] |Produces [[File:Ground Grains.png|25px|bottom]] [[Provisions#Regular_Provisions|Ground Grains]] and [[File:Bread.png|25px|bottom]][[Provisions#Regular_Provisions|Bread]]
Attracts [[File:Farmhand.png|25px|bottom]][[Farmhand_(Background)|Farmhands]] |} {| style="margin: auto; text-align: center" |
[[File:Winery_01.png]]
|- |Winery |- style="vertical-align:top" |Produces [[File:Wine.png|25px|bottom]] [[Provisions#Regular_Provisions|Wine]]
|} ====Trade==== {| style="margin: auto; text-align: center" | style="width: 33.3%" |
[[File:Amber_collector_01.png]]
| style="width: 33.3%" |
[[File:Dye_maker_01.png]]
| style="width: 33.3%" |
[[File:Gem_mine_01.png]]
| style="width: 33.3%" |
[[File:Incense Dryer.png]]
|- |Amber Collector |Dye Maker |Gem Mine |Incense Dryer |- style="vertical-align:top" |Produces [[File:Amber.png|25px|bottom]] [[Trade#Trade_goods|Amber Shards]] |Produces [[File:Dyes.png|25px|bottom]] [[Trade#Trade_goods|Dyes]] |Produces [[File:Gems.png|25px|bottom]] [[Trade#Trade_goods|Uncut Gems]] |Produces [[File:Incense.png|25px|bottom]] [[Trade#Trade_goods|Incense]] |- | style="width: 33.3%" |
[[File:Lumber_camp_01.png]]
| style="width: 33.3%" |
[[File:Peat_pit_01.png]]
| style="width: 33.3%" |
[[File:Plantation.png]]
| style="width: 33.3%" |
[[File:Salt_mine_01.png]]
|- |Lumber Camp |Peat Pit |Plantation |Salt Mine |- style="vertical-align:top" |Produces [[File:Quality_wood.png|25px|bottom]] [[Trade#Trade_goods|Quality Wood]]
Attracts [[File:Lumberjack.png|25px|bottom]][[Lumberjack_(Background)|Lumberjacks]] |Produces [[File:Bricks.png|25px|bottom]] [[Trade#Trade_goods|Peat Bricks]] |Produces [[File:Spices.png|25px|bottom]] [[Trade#Trade_goods|Spices]] |Produces [[File:Salt.png|25px|bottom]] [[Trade#Trade_goods|Salt]] |- | style="width: 33.3%" |
[[File:Silk Farm.png]]
| style="width: 33.3%" |
[[File:Copper_vein_01.png]]
| style="width: 33.3%" |
[[File:Trapper_01.png]]
| style="width: 33.3%" |
[[File:Wool_spinner_01.png]]
|- |Silk Farm |Surface Copper Vein |Trapper |Wool Spinner |- style="vertical-align:top" |Produces [[File:Silk.png|25px|bottom]] [[Trade#Trade_goods|Silk]] |Produces [[File:Copper_bars.png|25px|bottom]] [[Trade#Trade_goods|Copper Ingots]] |Produces [[File:Furs.png|25px|bottom]] [[Trade#Trade_goods|Furs]] |Produces [[File:Cloth_Rolls.png|25px|bottom]] [[Trade#Trade_goods|Cloth Rolls]] |} ==References== {{Reflist}} [[Category:Settlements]]