{{Navbox Melee Weapons}} ==[[Swords]]== ==='''One-Handed Swords'''=== Swords are [[Melee Weapons|melee weapons]] with comparatively low [[File:Fatigue.png|25px|Fatigue]] penalty and consistent damage. However, they are not as effective against armor as some other weapons. Due to the additional accuracy of the [[Slash_(10_fatigue)|Slash]] attack, a sword can be a mercenary's best friend. Brothers with high Melee Defense can use the [[Riposte_(25_fatigue)|Riposte]] ability to counter every miss, though with a less accurate slash attack. This works well with perks like [[File:Perk_05.png|25px|bottom]] [[Shield Expert]] and [[File:Perk_61.png|25px|bottom]] [[Lone_Wolf_(Perk)|Lone Wolf]]. [[File:Perk_46.png|25px|bottom]] [[Sword Mastery]] perk gives these bonuses: * [[Riposte (25 fatigue)|Riposte]] skill no longer has penalty to hit chance. * [[Gash (20 fatigue)|Gash]] skill threshold to inflict [[Injuries|injuries]] is lowered to 50%. * Swords skills require 25% less [[File:Fatigue.png|25px|Fatigue]]. {| class="article-table" style="font-size:85%;" ! colspan="5" style="font-size:larger; text-align:center;" |Skills |- ! style="text-align:center;" |'''''Icon''''' ! style="text-align:center;" |'''''Name''''' ! style="text-align:center;" |'''''AP''''' ! style="text-align:center;" |'''''Fatigue''''' ! style="text-align:left;" |  '''''Description''''' |- {{:Slash (10 fatigue)}} |- {{:Gash (20 fatigue)}} |- {{:Riposte (25 fatigue)}} |- {{:Lunge (25 fatigue)}} |- {{:Puncture (20 fatigue)}} |} {| class="article-table sortable" style="text-align:center;" width="100%" ! style="text-align:center;" class='unsortable'|Name ! style="text-align:center;" |Worth ! style="text-align:center;" |Damage ! style="text-align:center;" class='unsortable'|Ignores Armor ! style="text-align:center;" |Vs. Armor ! style="text-align:center;" |Durability ! style="text-align:center;" |Max. Fatigue ! style="text-align:center;" |Skills ! style="text-align:center;" |{{tooltip|DLC|requirement}} |- |[[Broken Ancient Sword]]
[[File:ancient_broken_sword_01.png|50px|link=Broken Ancient Sword]] |200 |30-35 |20% |75% |24 | -3 |[[File:Slash.png|center|35px]] [[File:Riposte.png|center|35px]] | |- |[[Shortsword]]
[[File:Sword_01.png|50px|link=Shortsword]] |350 |30-40 |20% |75% |48 | -4 |[[File:Slash.png|center|35px]] [[File:Riposte.png|center|35px]] | |- |[[Saif]]
[[File:southern_short_sword_01.png|50px|link=Saif]] |350 |35-40 |20% |65% |48 | -4 |[[File:Active_172.png|center|35px]] [[File:Active_189.png|center|35px]] |[[File:Dlc_6.png|25px|Blazing Deserts DLC]] |- |[[Falchion]]
[[File:Sword_04.png|50px|center|link=Falchion]] |500 |35-45 |20% |70% |48 | -6 |[[File:Slash.png|center|35px]] [[File:Riposte.png|center|35px]] | |- |[[Cruel Falchion]]
[[File:Goblin_weapon_02.png|50px|link=Cruel Falchion]] |900 |35-45 |20% |70% |52 | -4 |[[File:Active_78.png|center|35px]] [[File:Riposte.png|center|35px]] | |- |[[Ancient Sword]]
[[File:ancient_sword_01.png|50px|link=Ancient Sword]] |850 |38-43 |20% |80% |42 | -6 |[[File:Slash.png|center|35px]] [[File:Riposte.png|center|35px]] | |- |[[Scimitar]]
[[File:Scimitar_02.png|50px|link=Scimitar]] |1000 |40-45 |20% |70% |48 | -6 |[[File:Active_172.png|center|35px]] [[File:Active_189.png|center|35px]] |[[File:Dlc_4.png|25px|Warriors of the North DLC]] / [[File:Dlc_6.png|25px|Blazing Deserts DLC]] |- |[[Arming Sword]]
[[File:Sword_02.png|50px|link=Arming Sword]] |1250 |40-45 |20% |80% |56 | -6 |[[File:Slash.png|center|35px]] [[File:Riposte.png|center|35px]] | |- |[[Shamshir]]
[[File:Scimitar_01.png|50px|link=Shamshir]] |2900 |45-50 |20% |75% |72 | -8 |[[File:Active_172.png|center|35px]] [[File:Active_189.png|center|35px]] |[[File:Dlc_4.png|25px|Warriors of the North DLC]] / [[File:Dlc_6.png|25px|Blazing Deserts DLC]] |- |[[Noble Sword]]
[[File:Sword_03.png|50px|link=Noble Sword]] |3200 |45-50 |20% |85% |72 | -8 |[[File:Slash.png|center|35px]] [[File:Riposte.png|center|35px]] | |- |[[Fencing Sword]]
[[File:Sword_fencing_01.png|50px|link=Fencing Sword]] |1550 |35-50 |20% |75% |48 | -4 |[[File:Slash.png|center|35px]] [[File:Lunge.png|center|35px]] |[[File:Dlc_2.png|25px|Beasts & Exploration DLC]] / [[File:Dlc_6.png|25px|Blazing Deserts DLC: only in Sword Eater event]] |- |[[Notched Blade]]
[[File:Goblin_weapon_01.png|50px|link=Notched Blade]] |350 |20-30 |20% |60% |44 | -3 |[[File:Active_77.png|center|35px]] [[File:Punture.png|center|35px]] | |}
==='''Two-Handed Swords'''=== Two-Handed Swords are some of the most powerful weapons in the game in terms of raw damage. However, their AoE attacks consume a lot of [[File:Fatigue.png|25px|Fatigue]] and cost more AP than one-handed weapons. If you take [[File:Perk_46.png|25px|bottom]] [[Sword Mastery]] perk, [[Split_(30_fatigue)|Split]] and [[Swing_(30_fatigue)|Swing]] will gain a +5% chance to hit, and all weapon skills will require 25% less[[File:Fatigue.png|25px|Fatigue]]. {| class="article-table" style="font-size:85%;" ! colspan="5" style="font-size:larger; text-align:center;" |Skills |- ! style="text-align:center;" |'''''Icon''''' ! style="text-align:center;" |'''''Name''''' ! style="text-align:center;" |'''''AP''''' ! style="text-align:center;" |'''''Fatigue''''' ! style="text-align:left;" |  '''''Description''''' |- {{:Slash (13 fatigue)}} |- {{:Overhead Strike (15 fatigue)}} |- {{:Split (30 fatigue)}} |- {{:Swing (30 fatigue)}} |- {{:Split Shield (20 fatigue)}} |- {{:Execute (15 fatigue)}} |- {{:Decapitate (20 fatigue 6 AP)}} |} {| class="article-table sortable" style="text-align:center;" width="100%" ! style="text-align:center;" class='unsortable'|Name ! style="text-align:center;" |Worth ! style="text-align:center;" |Damage ! style="text-align:center;" |Ignores Armor ! style="text-align:center;" |Vs. Armor ! style="text-align:center;" class='unsortable' |Chance to hit head ! style="text-align:center;" |Shield Damage ! style="text-align:center;" |Durability ! style="text-align:center;" |Max. Fatigue ! style="text-align:center;" |Skills ! style="text-align:center;" |{{tooltip|DLC|requirement}} |- |[[Rhomphaia]]
[[File:Romphaia 01.png|70px|link=Rhomphaia]] |1300 |45-65 |20% |105% | +5% | |42 | -10 |[[File:Slash.png|center|35px]] [[File:Split.png|center|35px]] [[File:Swing.png|center|35px]] | |- |[[Warbrand]]
[[File:Warbrand 01.png|70px|link=Warbrand]] |1600 |50-75 |20% |75% | +5% | |64 | -10 |[[File:Slash.png|center|35px]] [[File:Split.png|center|35px]] [[File:Swing.png|center|35px]] | |- |[[Longsword]]
[[File:Longsword_01.png|70px|link=Longsword]] |1700 |65-85 |25% |100% | +5% |12 |60 | -10 |[[File:Overhead_Strike.png|center|35px]] [[File:Split.png|center|35px]] [[File:Swing.png|center|35px]] [[File:Split Shield.png|center|35px]] |[[File:Dlc_2.png|25px|Beasts & Exploration DLC]] |- |[[Greatsword]]
[[File:Sword_two_hand_01.png|70px|link=Greatsword]] |3200 |85-100 |25% |100% | +5% |16 |72 | -12 |[[File:Overhead_Strike.png|center|35px]] [[File:Split.png|center|35px]] [[File:Swing.png|center|35px]] [[File:Split Shield.png|center|35px]] | |- |[[Executioner's Sword]]
[[File:Sword_exe_01.png|70px|link=Executioner's Sword]] |2900 |95-110 |35% |90% | +5% |16 |72 | -12 |[[File:Active 239.png|center|35px]] [[File:Active 34.png|center|35px]] [[File:Split Shield.png|center|35px]] | |}
[[Category:Melee Weapon]]