{{Navbox Melee Weapons}}
==[[Swords]]==
==='''One-Handed Swords'''===
Swords are [[Melee Weapons|melee weapons]] with comparatively low [[File:Fatigue.png|25px|Fatigue]] penalty and consistent damage. However, they are not as effective against armor as some other weapons. Due to the additional accuracy of the [[Slash_(10_fatigue)|Slash]] attack, a sword can be a mercenary's best friend.
Brothers with high Melee Defense can use the [[Riposte_(25_fatigue)|Riposte]] ability to counter every miss, though with a less accurate slash attack. This works well with perks like [[File:Perk_05.png|25px|bottom]] [[Shield Expert]] and [[File:Perk_61.png|25px|bottom]] [[Lone_Wolf_(Perk)|Lone Wolf]].
[[File:Perk_46.png|25px|bottom]] [[Sword Mastery]] perk gives these bonuses:
* [[Riposte (25 fatigue)|Riposte]] skill no longer has penalty to hit chance.
* [[Gash (20 fatigue)|Gash]] skill threshold to inflict [[Injuries|injuries]] is lowered to 50%.
* Swords skills require 25% less [[File:Fatigue.png|25px|Fatigue]].
{| class="article-table" style="font-size:85%;"
! colspan="5" style="font-size:larger; text-align:center;" |Skills
|-
! style="text-align:center;" |'''''Icon'''''
! style="text-align:center;" |'''''Name'''''
! style="text-align:center;" |'''''AP'''''
! style="text-align:center;" |'''''Fatigue'''''
! style="text-align:left;" | '''''Description'''''
|-
{{:Slash (10 fatigue)}}
|-
{{:Gash (20 fatigue)}}
|-
{{:Riposte (25 fatigue)}}
|-
{{:Lunge (25 fatigue)}}
|-
{{:Puncture (20 fatigue)}}
|}
{| class="article-table sortable" style="text-align:center;" width="100%"
! style="text-align:center;" class='unsortable'|Name
! style="text-align:center;" |Worth
! style="text-align:center;" |Damage
! style="text-align:center;" class='unsortable'|Ignores Armor
! style="text-align:center;" |Vs. Armor
! style="text-align:center;" |Durability
! style="text-align:center;" |Max. Fatigue
! style="text-align:center;" |Skills
! style="text-align:center;" |{{tooltip|DLC|requirement}}
|-
|[[Broken Ancient Sword]]
[[File:ancient_broken_sword_01.png|50px|link=Broken Ancient Sword]]
|200
|30-35
|20%
|75%
|24
| -3
|[[File:Slash.png|center|35px]] [[File:Riposte.png|center|35px]]
|
|-
|[[Shortsword]]
[[File:Sword_01.png|50px|link=Shortsword]]
|350
|30-40
|20%
|75%
|48
| -4
|[[File:Slash.png|center|35px]] [[File:Riposte.png|center|35px]]
|
|-
|[[Saif]]
[[File:southern_short_sword_01.png|50px|link=Saif]]
|350
|35-40
|20%
|65%
|48
| -4
|[[File:Active_172.png|center|35px]] [[File:Active_189.png|center|35px]]
|[[File:Dlc_6.png|25px|Blazing Deserts DLC]]
|-
|[[Falchion]]
[[File:Sword_04.png|50px|center|link=Falchion]]
|500
|35-45
|20%
|70%
|48
| -6
|[[File:Slash.png|center|35px]] [[File:Riposte.png|center|35px]]
|
|-
|[[Cruel Falchion]]
[[File:Goblin_weapon_02.png|50px|link=Cruel Falchion]]
|900
|35-45
|20%
|70%
|52
| -4
|[[File:Active_78.png|center|35px]] [[File:Riposte.png|center|35px]]
|
|-
|[[Ancient Sword]]
[[File:ancient_sword_01.png|50px|link=Ancient Sword]]
|850
|38-43
|20%
|80%
|42
| -6
|[[File:Slash.png|center|35px]] [[File:Riposte.png|center|35px]]
|
|-
|[[Scimitar]]
[[File:Scimitar_02.png|50px|link=Scimitar]]
|1000
|40-45
|20%
|70%
|48
| -6
|[[File:Active_172.png|center|35px]] [[File:Active_189.png|center|35px]]
|[[File:Dlc_4.png|25px|Warriors of the North DLC]] / [[File:Dlc_6.png|25px|Blazing Deserts DLC]]
|-
|[[Arming Sword]]
[[File:Sword_02.png|50px|link=Arming Sword]]
|1250
|40-45
|20%
|80%
|56
| -6
|[[File:Slash.png|center|35px]] [[File:Riposte.png|center|35px]]
|
|-
|[[Shamshir]]
[[File:Scimitar_01.png|50px|link=Shamshir]]
|2900
|45-50
|20%
|75%
|72
| -8
|[[File:Active_172.png|center|35px]] [[File:Active_189.png|center|35px]]
|[[File:Dlc_4.png|25px|Warriors of the North DLC]] / [[File:Dlc_6.png|25px|Blazing Deserts DLC]]
|-
|[[Noble Sword]]
[[File:Sword_03.png|50px|link=Noble Sword]]
|3200
|45-50
|20%
|85%
|72
| -8
|[[File:Slash.png|center|35px]] [[File:Riposte.png|center|35px]]
|
|-
|[[Fencing Sword]]
[[File:Sword_fencing_01.png|50px|link=Fencing Sword]]
|1550
|35-50
|20%
|75%
|48
| -4
|[[File:Slash.png|center|35px]] [[File:Lunge.png|center|35px]]
|[[File:Dlc_2.png|25px|Beasts & Exploration DLC]] / [[File:Dlc_6.png|25px|Blazing Deserts DLC: only in Sword Eater event]]
|-
|[[Notched Blade]]
[[File:Goblin_weapon_01.png|50px|link=Notched Blade]]
|350
|20-30
|20%
|60%
|44
| -3
|[[File:Active_77.png|center|35px]] [[File:Punture.png|center|35px]]
|
|}
==='''Two-Handed Swords'''===
Two-Handed Swords are some of the most powerful weapons in the game in terms of raw damage. However, their AoE attacks consume a lot of [[File:Fatigue.png|25px|Fatigue]] and cost more AP than one-handed weapons.
If you take [[File:Perk_46.png|25px|bottom]] [[Sword Mastery]] perk, [[Split_(30_fatigue)|Split]] and [[Swing_(30_fatigue)|Swing]] will gain a +5% chance to hit, and all weapon skills will require 25% less[[File:Fatigue.png|25px|Fatigue]].
{| class="article-table" style="font-size:85%;"
! colspan="5" style="font-size:larger; text-align:center;" |Skills
|-
! style="text-align:center;" |'''''Icon'''''
! style="text-align:center;" |'''''Name'''''
! style="text-align:center;" |'''''AP'''''
! style="text-align:center;" |'''''Fatigue'''''
! style="text-align:left;" | '''''Description'''''
|-
{{:Slash (13 fatigue)}}
|-
{{:Overhead Strike (15 fatigue)}}
|-
{{:Split (30 fatigue)}}
|-
{{:Swing (30 fatigue)}}
|-
{{:Split Shield (20 fatigue)}}
|-
{{:Execute (15 fatigue)}}
|-
{{:Decapitate (20 fatigue 6 AP)}}
|}
{| class="article-table sortable" style="text-align:center;" width="100%"
! style="text-align:center;" class='unsortable'|Name
! style="text-align:center;" |Worth
! style="text-align:center;" |Damage
! style="text-align:center;" |Ignores Armor
! style="text-align:center;" |Vs. Armor
! style="text-align:center;" class='unsortable' |Chance to hit head
! style="text-align:center;" |Shield Damage
! style="text-align:center;" |Durability
! style="text-align:center;" |Max. Fatigue
! style="text-align:center;" |Skills
! style="text-align:center;" |{{tooltip|DLC|requirement}}
|-
|[[Rhomphaia]]
[[File:Romphaia 01.png|70px|link=Rhomphaia]]
|1300
|45-65
|20%
|105%
| +5%
|
|42
| -10
|[[File:Slash.png|center|35px]] [[File:Split.png|center|35px]] [[File:Swing.png|center|35px]]
|
|-
|[[Warbrand]]
[[File:Warbrand 01.png|70px|link=Warbrand]]
|1600
|50-75
|20%
|75%
| +5%
|
|64
| -10
|[[File:Slash.png|center|35px]] [[File:Split.png|center|35px]] [[File:Swing.png|center|35px]]
|
|-
|[[Longsword]]
[[File:Longsword_01.png|70px|link=Longsword]]
|1700
|65-85
|25%
|100%
| +5%
|12
|60
| -10
|[[File:Overhead_Strike.png|center|35px]] [[File:Split.png|center|35px]] [[File:Swing.png|center|35px]] [[File:Split Shield.png|center|35px]]
|[[File:Dlc_2.png|25px|Beasts & Exploration DLC]]
|-
|[[Greatsword]]
[[File:Sword_two_hand_01.png|70px|link=Greatsword]]
|3200
|85-100
|25%
|100%
| +5%
|16
|72
| -12
|[[File:Overhead_Strike.png|center|35px]] [[File:Split.png|center|35px]] [[File:Swing.png|center|35px]] [[File:Split Shield.png|center|35px]]
|
|-
|[[Executioner's Sword]]
[[File:Sword_exe_01.png|70px|link=Executioner's Sword]]
|2900
|95-110
|35%
|90%
| +5%
|16
|72
| -12
|[[File:Active 239.png|center|35px]] [[File:Active 34.png|center|35px]] [[File:Split Shield.png|center|35px]]
|
|}
[[Category:Melee Weapon]]