{{Navbox Melee Weapons}}
==[[Spears]]==
=== '''One-Handed Spears''' ===
One-Handed Spears are extremely accurate [[Melee Weapons|weapons]], but have low damage compared to most other weapons. Spears are unique in that they give access to the [[Spearwall (30 fatigue)|Spearwall]] ability, which can be effective in holding a formation's flanks.
[[Spearwall (30 fatigue)|Spearwall]] can only be activated if there is no enemy next to the wielder. Each enemy that moves next to the wielder gets attacked automatically. When hit, the enemy gets knocked back and takes half damage. If the automatic attack fails, the skill becomes inactive.
[[File:Perk_45.png|25px|bottom]] [[Spear Mastery]] perk gives these bonuses:
* [[Spearwall (30 fatigue)|Spearwall]] is no longer cancelled when its attack fails, [[Spearwall (Status Effect)|Spearwall]] continues auto-attacking enemies coming to other free tiles around the user. If the engaged enemy unit dies or is knocked back, [[Spearwall (Status Effect)|Spearwall]] will resume auto-attacking the freed tile until another failure or till the start of the next turn of the skill user.
* [[Spearwall (30 fatigue)|Spearwall]] can be activated when being already adjacent to opponents.
* Spears skills require 25% less [[File:Fatigue.png|25px|bottom]] Fatigue.
{| class="article-table" style="font-size:85%;"
! colspan="5" style="font-size:larger; text-align:center;" |Skills
|-
! style="text-align:center;" |'''''Icon'''''
! style="text-align:center;" |'''''Name'''''
! style="text-align:center;" |'''''AP'''''
! style="text-align:center;" |'''''Fatigue'''''
! style="text-align:left;" | '''''Description'''''
|-
{{:Thrust (10 fatigue)}}
|-
{{:Ignite (5 fatigue)}}
|-
{{:Spearwall (30 fatigue)}}
|}
{| class="article-table sortable" style="text-align:center;" width="100%"
! style="text-align:center;" class="unsortable" |Name
! style="text-align:center;" |Worth
! style="text-align:center;" |Damage
! style="text-align:center;" class="unsortable" |Ignores Armor
! style="text-align:center;" |Vs. Armor
! style="text-align:center;" |Durability
! style="text-align:center;" |Max. Fatigue
! style="text-align:center;" |Skills
! style="text-align:center;" |{{tooltip|DLC|requirement}}
|-
|[[Militia Spear]]
[[File:Spear_02.png|50px]]
|180
|25-30
|25%
|90%
|48
| -6
|[[File:Thrust.png|center|35px]] [[File:Spearwall.png|center|35px]]
|
|-
|[[Ancient Spear]]
[[File:ancient_spear_01.png|50px]]
|150
|20-35
|25%
|100%
|36
| -6
|[[File:Thrust.png|center|35px]] [[File:Spearwall.png|center|35px]]
|
|-
|[[Goblin Skewer]]
[[File:Goblin_weapon_03.png|50px]]
|300
|25-35
|25%
|70%
|36
| -3
|[[File:Thrust.png|center|35px]] [[File:Spearwall.png|center|35px]]
|
|-
|[[Boar Spear]]
[[File:Spear_01.png|50px]]
|750
|30-35
|25%
|95%
|64
| -8
|[[File:Thrust.png|center|35px]] [[File:Spearwall.png|center|35px]]
|
|-
|[[Fire Lance]]
[[File:Firelance_01.png|50px]]
|750
|30-35
|25%
|110%
|48
| -12
|[[File:Thrust.png|center|35px]] [[File:Active_202.png|center|35px]]
|[[File:Dlc_6.png|25px|Blazing Deserts DLC]]
|-
|[[Fighting Spear]]
[[File:Fighting_Spear_01.png|50px]]
|2250
|35-40
|25%
|100%
|72
| -10
|[[File:Thrust.png|center|35px]] [[File:Spearwall.png|center|35px]]
|
|}
=== '''Two-Handed Spears''' ===
[[File:Perk_45.png|25px|bottom]] [[Spear Mastery]] perk bonuses are the same for Two-Handed Spears.
{| class="article-table" style="font-size:85%;"
! colspan="5" style="font-size: larger; text-align: center;" |Skills
|-
! style="text-align:center;" |'''''Icon'''''
! style="text-align:center;" |'''''Name'''''
! style="text-align:center;" |'''''AP'''''
! style="text-align:center;" |'''''Fatigue'''''
! style="text-align:left;" | '''''Description'''''
|-
{{:Prong (15 fatigue)}}
|-
{{:Spearwall (35 fatigue)}}
|-
{{:Thrust (15 fatigue)}}
|-
{{:Knock Out (30 fatigue)}}
|}
{| class="article-table sortable" style="text-align:center;" width="100%"
! style="text-align:center;" class="unsortable" |Name
! style="text-align:center;" |Worth
! style="text-align:center;" |Damage
! style="text-align:center;" class="unsortable" |Ignores Armor
! style="text-align:center;" |Vs. Armor
! style="text-align:center;" |Chance to hit head
! style="text-align:center;" |Durability
! style="text-align:center;" |Max. Fatigue
! style="text-align:center;" |Skills
! style="text-align:center;" |{{tooltip|DLC|requirement}}
|-
|[[Warfork]]
[[File:Warfork_01.png|50px]]
|400
|40-60
|25%
|100%
| +5%
|50
| -10
|[[File:Active_174.png|center|35px]] [[File:Active_173.png|center|35px]]
|[[File:Dlc_4.png|25px|Warriors of the North DLC]]
|-
|[[Spetum]]
[[File:Spetum_01.png|50px]]
|750
|55-75
|25%
|100%
| +5%
|60
| -14
|[[File:Active_123.png|center|35px]] [[File:Active_124.png|center|35px]]
|[[File:Dlc_2.png|25px|Beasts & Exploration DLC]]
|-
|[[Goedendag]]
[[File:Goedendag_01.png|50px]]
|600
|45-75
|25%
|110%
| ±0%
|64
| -14
|[[File:Active_128.png|center|35px]] [[File:Active_127.png|center|35px]]
|[[File:Dlc_2.png|25px|Beasts & Exploration DLC]]
|}
[[Category:Melee Weapon]]