=='''[[Crossbows]]'''== Crossbows use ammo from an equipped bolt quiver. One quiver can hold a maximum of 10 ammo (14 for crafted quiver). Every mercenary can carry 1 quiver in a special item slot, and, just like a regular item, it can be dropped on the ground. Ammo for quivers is automatically refilled after combat from your global ammo stockpile. Crossbows' range is affected by height level difference between crossbowman and its target. Shooting downhill increases range by 1 for each height level above target; opposite effect is applied for uphill shooting. Also see [[Attributes#Vision|Vision]]. Crossbows: * require 3 AP to shoot and 4 AP to reload; * cannot be reloaded while engaged in melee, but can be shot; * are automatically loaded at the start of each battle if equipped (carried in hands). With [[Crossbow and Firearms Mastery]] perk: * Crossbows inflict +20% [[File:Direct_damage.png|25px|bottom|Direct Damage]]. * Crossbow skills require 25% less[[File:Fatigue.png|25px|bottom|Fatigue]]. {| class="article-table" style="font-size:85%;" ! colspan="5" style="font-size:larger; text-align:center;" |Skills |- ! style="text-align:center;" |'''''Icon''''' ! style="text-align:center;" |'''''Name''''' ! style="text-align:center;" |'''''AP''''' ! style="text-align:center;" |'''''Fatigue''''' ! style="text-align:left;" |  '''''Description''''' |- {{:Shoot Bolt (5 fatigue)}} |- {{:Shoot Heavy Bolt (5 fatigue)}} |- {{:Reload (20 fatigue)}} |} {| class="article-table sortable" style="text-align:center;" width="100%" ! style="text-align:center;" class="unsortable" |Name ! style="text-align:center;" |Worth ! style="text-align:center;" |Damage ! style="text-align:center;" class="unsortable" |Ignores Armor ! style="text-align:center;" |Vs. Armor ! style="text-align:center;" class="unsortable" |Range ! style="text-align:center;" |Durability ! style="text-align:center;" |Max. Fatigue ! style="text-align:center;" |Skills |- |[[Light Crossbow]]
[[File:Light_Crossbow_01.png|60px|link=Light Crossbow]] |300 |30-50 |50% |60% |6 |40 | -6 |[[File:Shoot Bolt.png|center|35px]] [[File:CrossbowSkillReload.png|center|35px]] |- |[[Crossbow]]
[[File:Crossbow_01.png|55px|link=Crossbow]] |750 |40-60 |50% |70% |6 |48 | -8 |[[File:Shoot Bolt.png|center|35px]] [[File:CrossbowSkillReload.png|center|35px]] |- |[[Heavy Crossbow]]
[[File:crossbow_03.png|50px|link=Heavy Crossbow]] |3200 |50-70 |50% |75% |6 |64 | -12 |[[File:Shoot Bolt.png|center|35px]] [[File:CrossbowSkillReload.png|center|35px]] |- |[[Spiked Impaler]]
[[File:Crossbow_goblin_01.png|50px|link=Spiked Impaler]] |2000 |50-70 |50% |75% |6 |72 | -10 |[[File:CrossbowShootHeavyBolt.png|center|35px]] [[File:CrossbowSkillReload.png|center|35px]] |}
{{Navbox Ranged Weapons}} [[Category:Ranged Weapon]]