[[Settlements_and_attached_locations|Settlements]] can inherit different kinds of states. These are not limited to one at a time, as such a settlement can inherit multiple states at the same time. These states can affect the offered prices for [[trade]] and other items, the availability of recruits, as well as being an indicator of which type of [[contracts|contract]] this settlement is likely to have available. Percentages mentioned below (for states that affect trade) are applied multiplicatively (unless stated otherwise in table below) on base price modifiers for that settlement (ie a settlement that usually has a selling price modifier of 19.6% (all regular items sold at 19.6% of worth) will now have a selling price modifier of 21.6% in the event of Ambushed Trade Route (+10%)). More item availability increases the chance of any item being offered. This also increases the chance for named items to be sold. Less item availability decreases the chance of any item being offered. This also decreases the chance for named items to be sold or makes it even impossible.
{{:Abducted Children (Settlement Situation)}} {{:Ambushed Trade Routes (Settlement Situation)}} {{:Archery Contest (Settlement Situation)}} {{:Besieged (Settlement Situation)}} {{:Bread and Games (Settlement Situation)}} {{:Ceremonial Season (Settlement Situation)}} {{:Conquered (Settlement Situation)}} {{:Collectors (Settlement Situation)}} {{:Cultist Procession (Settlement Situation)}} {{:Disappearing Villagers (Settlement Situation)}} {{:Disbanded Troops (Settlement Situation)}} {{:Drought (Settlement Situation)}} {{:Full Nets (Settlement Situation)}} {{:Good Harvest (Settlement Situation)}} {{:High Spirits (Settlement Situation)}} {{:Hunting Season (Settlement Situation)}} {{:Local Holiday (Settlement Situation)}} {{:Lost at Sea (Settlement Situation)}} {{:Marauding Greenskins (Settlement Situation)}} {{:Mine Cave In (Settlement Situation)}} {{:Mirage Sightings (Settlement Situation)}} {{:Moving Sands (Settlement Situation)}} {{:Mustering Troops (Settlement Situation)}} {{:Preparing Feast (Settlement Situation)}} {{:Public Executions (Settlement Situation)}} {{:Raided (Settlement Situation)}} {{:Razed (Settlement Situation)}} {{:Rebuilding Effort (Settlement Situation)}} {{:Refugees (Settlement Situation)}} {{:Rich Veins (Settlement Situation)}} {{:Safe Roads (Settlement Situation)}} {{:Sand Storm (Settlement Situation)}} {{:Seasonal Fair (Settlement Situation)}} {{:Short on Food (Settlement Situation)}} {{:Sickness (Settlement Situation)}} {{:Slave Revolt (Settlement Situation)}} {{:Snow Storms (Settlement Situation)}} {{:Terrified Villagers (Settlement Situation)}} {{:Terrifying Nightmares (Settlement Situation)}} {{:Tournament (Settlement Situation)}} {{:Unhold Attacks (Settlement Situation)}} {{:Warehouse Burned Down (Settlement Situation)}} {{:Well Supplied (Settlement Situation)}} {{:Witch Burnings (Settlement Situation)}}