{| class="article-table" style="text-align:left" width="100%"
!style="white-space: nowrap"|[[Inadvertently Save Merchant]]
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!style="white-space: nowrap" style="text-align:right"|[[File:Cooldown.png|bottom|25px|Cooldown in Days]] 130
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|colspan="3"|You gain 25 [[File:Crowns.png|25px]] after saving a mechant from thieves with your mere presence.
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[[File:Requirements.png|150px]]
*You have to be within 4 tiles of a size 2 or 3 allied civilian settlement
[[File:Score.png|150px]]
*Score = 15
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==Interactive window==
{{Event}}
|-|A=
{{EventTab|header=At {{EventVariable|Townname}}}}
[[File:event 20.png|left|Image depends on the settlement where you are]]
Walking about {{EventVariable|Townname}} with a few sellswords, you turn a corner to find an opulent man surrounded by thieves and bandits. They look over their shoulders and widen their eyes. One nicks the merchant on the cheek.
{{EventSpeech|Alright, we'll get you next time ya bastard!}}
The scoundrels quickly make their leave. A moment later and the merchant's heavily-armed guards appear. Nursing his wound, he starts yelling at them.
{{EventSpeech|What am I paying you for you sorry bastards? The second I get into trouble and you're nowhere to be seen? Look at this man here, that's who I should be paying! Hey, take this for your troubles, stranger.}}
The merchant throws you a satchel of crowns for your 'trouble,' though all you did was turn a corner and run into a coincidence.
{{EventSeparator}}
{| class="event-table" style="margin:auto; max-width:50%"
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| [[File:crowns.png|x25px]] || You gain 25 Crowns
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{{EventButtons}}
{{EventButton|Well, okay. (the event ends)}}
{{EventTabEnd}}
{{EventEnd}}
==Screenshots==
inadvertently_save_merchant_event_01.png
[[Category:Event]]