{| class="article-table" style="text-align:left" width="100%"
!id="wardogs_fight_each_other" style="white-space: nowrap"|[[Wardogs Fight Each Other]]
!
!style="white-space: nowrap" style="text-align:right"|[[File:Cooldown.png|bottom|25px|Cooldown in Days]] 100
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|colspan="3"|The dogs fight each other. You can choose:
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|colspan="3"|
[[File:Dialog_tree.png|150px]]
*"Let the hounds sort it out themselves."
**20% chance: Both dogs are dead
**15% chance: Nothing happens
**65% chance: One dog is dead
*"Someone separate the hounds!"
**10% chance: Both dogs are dead
**40% chance: Nothing happens
**40% chance: One dog is dead
**10% chance: A brother suffers 1 injury:
***[[File:Injury_icon_08.png|25px]] [[Split Hand]] (25% chance)
***[[File:Injury_icon_21.png|25px]] [[Crushed Finger]] (25% chance)
***[[File:Injury_permanent_icon_02.png|25px]] [[Missing Finger]] (12.5% chance)
***[[File:Injury_icon_11.png|25px]] [[Pierced Leg Muscles]] (12.5% chance)
***[[File:Injury_icon_28.png|25px]] [[Sprained Ankle]] (12.5% chance)
***[[File:Injury_icon_33.png|25px]] [[Cut Arm Sinew]] (12.5% chance)
*"[[File:Background_50.png|25px]] [[Houndmaster (Background)|Houndmaster]], you are a houndmaster, handle this!"
**100% chance: Nothing happens
[[File:Requirements.png|150px]]
*Have at least 2 [[Hounds|Wardogs]] or [[Hounds|Warhounds]]
*The [[Hounds|Wardogs]] or [[Hounds|Warhounds]] can be with or without armor and they can't be assigned to a brother
[[File:Score.png|150px]]
*Score = 5 for every [[Hounds|Wardog]] or [[Hounds|Warhound]] in your inventory
[[File:Other_notes.png|150px]]
*The [[Hounds|Wolf]] can't be used for this event
*A brother with the [[File:Player_Character.png|25px]] [[Player Character]] trait is excluded from this event
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==Start==
[[File:wardogs_fight_each_other_event_01.png]]
===Path 3 (Houndmaster)===
[[File:wardogs_fight_each_other_event_02.png]]
[[Category:Event]]