{| class="article-table" style="text-align:left" width="100%"
!id="food_goes_bad" style="white-space: nowrap"|[[Food Goes Bad]]
!
!style="white-space: nowrap" style="text-align:right"|[[File:Cooldown.png|bottom|25px|Cooldown in Days]] 21
|-
|colspan="3"|You are notified about spoiled food, resulting in some lost provisions.
|-
|colspan="3"|
[[File:Dialog_tree.png|150px]]
*"We could have used this..."
**You lose 1 random stack of [[Provisions|Food]]
[[File:Requirements.png|150px]]
*Have more than 70 [[Provisions|Food]]
*Your campaign is at least 11 days old
*You are currently on plains, swamp, farmland, steppe or hills terrain
*You don't have [[The Cook (Follower)]]
[[File:Score.png|150px]]
*Score = [[Provisions|Food]] / 10
|}
==Interactive window==
There is a 50% chance of the general screen and a 50% chance of it being based on the type of food.
{{Event}}
|-|General=
{{EventTab|header=During camp...}}
[[File:event_52.png|left]]
While pulling inventory duty, {{EventVariable|Randombrother}} alerts you to a bit of dire news: a good sum of food has gone bad. Simple and to the point, you nod and thank him for telling you quickly.
{{EventSeparator}}
{| class="event-table" style="margin:auto; max-width:50%"
|-
| [[File:Ground Grains.png|x25px]] || You lose a random stack of food
|}
{{EventButtons}}
{{EventButton|We could have used this... (the event ends)}}
{{EventTabEnd}}
|-|Bread=
{{EventTab|header=During camp...}}
[[File:event_52.png|left]]
{{EventVariable|Randombrother}} comes to you rubbing his jaw. He says he almost broke his teeth on a bit of bread. Apparently he found the piece at the bottom of a food crate and it appears to have been sitting there for some time. You take a sword to the loaf, chopping it in two as a few brothers cheer with sarcastic bravado. Taking up the halved bread, you show the men the insides: a dark core of black. That's what your stomach will look like if you eat this, you say before throwing the bread into the bushes where you can hear it tumbling like a heavy stone.
{{EventSeparator}}
{| class="event-table" style="margin:auto; max-width:50%"
|-
| [[File:bread.png|x25px]] || You lose Bread
|}
{{EventButtons}}
{{EventButton|We could have used this... (the event ends)}}
{{EventTabEnd}}
|-|Fish=
{{EventTab|header=During camp...}}
[[File:event_52.png|left]]
{{EventVariable|Randombrother}} yelps and leaps up off the log he was sitting on. You walk over to see he's thrown a fish by the wayside and he can't stop pointing at it. While he warns you to not go near it, you decide to go near it. Apparently a water-spider had birthed a clutch of eggs inside the fish's abdomen. You now stare at the little spiderlings bubbling forth in a cloud of scuttling legs and bodies.
Throwing the entire lot into a fire, you ask the brother to check the rest of the fish. Unfortunately, they are all in a similar state and nobody is willing to replace fish-food for spider-food.
{{EventSeparator}}
{| class="event-table" style="margin:auto; max-width:50%"
|-
| [[File:fish.png|x25px]] || You lose Dried Fish
|}
{{EventButtons}}
{{EventButton|We could have used this... (the event ends)}}
{{EventTabEnd}}
|-|Fruits=
{{EventTab|header=During camp...}}
[[File:event_52.png|left]]
You sift through a few crates of foodstuffs to find an entire carton of apples covered in what looks like grey fur. {{EventVariable|Randombrother}} has a word for it, but you've never heard it before. Regardless, none of it can be salvaged and you toss the rotten fruit away.
{{EventSeparator}}
{| class="event-table" style="margin:auto; max-width:50%"
|-
| [[File:Dried Fruits.png|x25px]] || You lose Dried Fruits
|}
{{EventButtons}}
{{EventButton|We could have used this... (the event ends)}}
{{EventTabEnd}}
|-|Ham/Venison=
{{EventTab|header=During camp...}}
[[File:event_52.png|left]]
While pulling inventory duty, {{EventVariable|Randombrother}} alerts you to a bit of dire news: a good sum of food has gone bad. Simple and to the point, you nod and thank him for telling you quickly.
{{EventSeparator}}
{| class="event-table" style="margin:auto; max-width:50%"
|-
| [[File:Cured Venison.png|x25px]] || You lose {{Tooltip|a stack of food|Smoked Ham or Cured Venison}}
|}
{{EventButtons}}
{{EventButton|We could have used this... (the event ends)}}
{{EventTabEnd}}
|-|Something else=
{{EventTab|header=During camp...}}
[[File:event_36.png|left]]
Childish giggling wakes you from a nap. You rise up to see that some of the food is gone and the only evidence as to where it departed is a field of still moving tall grass. Thinking fast, you take up a sword and follow its trail. Unfortunately, it isn't long before you are lost in the midst of enormous stalks of green that pedal against your face with every rush of wind. The giggling doesn't stop, however, and you hear the pitter-patter of footsteps cross behind you and then in front. A voice speaks, sounding like a child deep in a well.
{{EventSpeech|Chase us! Over here! Chase us! Chase us... CHASE US. CHASE US NOW!}}
You suddenly feel no urge to retrieve the grain. You slowly put your sword back in its sheath and back out of the field. As you stare into the tall grass, it begins to part, slowly, like a piece of leather being torn at the seams. You hear horrible cries as each stem cracks in half.
{{EventVariable|Randombrother}} startles you when he asks what it is you're doing. You turn to look at him, then turn back to the field which sways gently to a breeze. Instead of answering, you just tell him to get ready as you'll be marching again very soon. Thankfully, the mercenary does not inquire about the missing food.
{{EventSeparator}}
{| class="event-table" style="margin:auto; max-width:50%"
|-
| [[File:Ground Grains.png|x25px]] || You lose {{Tooltip|a stack of food|anything that is not Bread, Dried Fish, Dried Fruits, Smoked Ham or Cured Venison}}
|}
{{EventButtons}}
{{EventButton|We could have used this... (the event ends)}}
{{EventTabEnd}}
{{EventEnd}}
==Screenshots==
Food_goes_bad.png
Food_goes_bad2.png
[[Category:Event]]