{| class="article-table" style="text-align:left" width="100%"
!id="strength_contest" style="white-space: nowrap"|[[Strength Contest]]
!style="white-space: nowrap"|
!style="white-space: nowrap" style="text-align:right"|[[File:Cooldown.png|bottom|25px|Cooldown in Days]] 45
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!style="white-space: nowrap; border-right:1px dotted #505050"|[[File:Trait_icon_15.png|25px]] Strong
[[File:Trait_icon_15.png|25px]] Strong
|colspan="2"|Two [[File:Trait_icon_15.png|25px|link=Strong]] [[Strong]] brothers gain +1 [[File:Fatigue.png|bottom|25px|Fatigue]] and a [[File:Good_mood.png|21px]] good mood after a strength contest.
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|colspan="3"|
[[File:Requirements.png|150px]]
*It has to be day-time
*[[Strong]] brothers can't also have the [[Bright]] trait
*A brother can't participate in this event more than 2 times
[[File:Score.png|150px]]
*Score = 5 for every [[Strong]] brother that meets the requirements
|}
==Interactive window==
{{Event}}
|-|A=
{{EventTab|header=During camp...|left=Strong1's token|right=Strong2's token}}
[[File:event_05.png|left]]
{{EventVariable|Strong1}} and {{EventVariable|Strong2}} - the strongest men in the outfit by some measure - are apparently undertaking something of a competition to see who is the better. You watch as they carry enormous stones from one side of an ad hoc competitive ground to the other. Then they take turns seeing how far they can throw these very stones. And then they roll the stones up a nearby hill. And then they see who can completely bury a stone the fastest.
All in all, there are a lot of heavy stones being jostled about and by the end of the festive affair both men are completely exhausted. Even without a winner, the time-honored tradition of moving rocks around to no real end has improved the men's morale.
{{EventSeparator}}
{| class="event-table" style="margin:auto; max-width:50%"
|-
| [[File:fatigue.png|x25px]] || {{EventVariable|Strong1}} gains +1 Max Fatigue
|-
| [[File:fatigue.png|x25px]] || {{EventVariable|Strong2}} gains +1 Max Fatigue
|-
| [[File:effect mood good spirit.png|x25px]] || {{EventVariable|Strong1}} gets a {{Tooltip|good mood|+1 (Bonded with Strong2)}}
|-
| [[File:effect mood good spirit.png|x25px]] || {{EventVariable|Strong2}} gets a {{Tooltip|good mood|+1 (Bonded with Strong1)}}
|}
{{EventButtons}}
{{EventButton|We are but simple creatures. (the event ends)}}
{{EventTabEnd}}
{{EventEnd}}
==Screenshots==
Strength contest.png
[[Category:Event]]