{| style="background: #141414; margin: 2px; width: 230px; border-spacing: 6px 0px; padding:6px 0px; display: block"
! style="background: black"|[[Broken Nose]]
[[File:Injury_icon_22.png]]
|-
| style="border-bottom: 1px solid #505050; padding: 6px"|[[File:Health.png|25px|bottom]] 25% max hitpoints threshold
|-
| style="border-bottom: 1px solid #505050; padding: 6px"|''Blunt force broke this character's nose, making it hard for them to catch breath properly.''
|-
| style="border-bottom: 1px solid #505050; padding: 6px"|[[File:Fatigue.png|25px|bottom]]−5 Fatigue recovery per turn
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| style="border-bottom: 1px solid #505050; padding: 6px"|[[File:Days_wounded.png|25px|bottom]] Will heal in 3 to 5 days
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| style="padding: 6px 6px 0px"|Possible outcome of events
|-
| style="padding-left: 15px"|[[Brawl]]
[[Broken Cart]]
[[Civilwar Hungry Hamlet]]
[[Civilwar Refugees]]
[[Combat Drill]]
[[Cow Tipping]]
[[Missing Kids]]
[[Mountains Are Dangerous]]
[[Rangers Origin Hunt Food]]
[[Training Accident]]
[[Treasure in Rock]]
[[Troublemakers Bully Peasants]]
[[Wardogs Fight Each Other]]
[[Missing Kids]]
|}
[[Category:Injuries]]