{| style="background: #141414; margin: 2px; width: 230px; border-spacing: 6px 0px; padding:6px 0px; display: block"
! style="background: black"|[[Crushed Windpipe]]
[[File:Injury_icon_38.png]]
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| style="border-bottom: 1px solid #505050; padding: 6px"|[[File:Health.png|25px|bottom]] 50% max hitpoints threshold
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| style="border-bottom: 1px solid #505050; padding: 6px"|''A blow to the neck injured the windpipe, making it very hard and painful to draw breath, let alone to keep fighting.''
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| style="border-bottom: 1px solid #505050; padding: 6px"|[[File:Fatigue.png|25px|bottom]]−10 Fatigue recovery per turn
[[File:Fatigue.png|25px|bottom]]−50% Max Fatigue
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| style="padding: 6px 6px 0px"|[[File:Days_wounded.png|25px|bottom]] Will heal in 3 to 5 days
|}
[[Category:Injuries]]