{| style="background: #141414; margin: 2px; width: 230px; border-spacing: 6px 0px; padding:6px 0px; display: block" ! style="background: black"|[[Crushed Windpipe]]
[[File:Injury_icon_38.png]] |- | style="border-bottom: 1px solid #505050; padding: 6px"|[[File:Health.png|25px|bottom]] 50% max hitpoints threshold |- | style="border-bottom: 1px solid #505050; padding: 6px"|''A blow to the neck injured the windpipe, making it very hard and painful to draw breath, let alone to keep fighting.'' |- | style="border-bottom: 1px solid #505050; padding: 6px"|[[File:Fatigue.png|25px|bottom]]−10 Fatigue recovery per turn
[[File:Fatigue.png|25px|bottom]]−50% Max Fatigue |- | style="padding: 6px 6px 0px"|[[File:Days_wounded.png|25px|bottom]] Will heal in 3 to 5 days |} [[Category:Injuries]]