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! style="background: black"|[[Split Nose]]
[[File:injury_icon_34.png]]
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| style="border-bottom: 1px solid #505050; padding: 6px"|[[File:Health.png|25px|bottom]] 25% max hitpoints threshold
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| style="border-bottom: 1px solid #505050; padding: 6px"|''A close swing split this character's nose in two and made any attempt to breathe an exercise in swallowing copious amounts of blood.''
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| style="border-bottom: 1px solid #505050; padding: 6px"|[[File:Fatigue.png|25px|bottom]]−5 Fatigue recovery per turn
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| style="border-bottom: 1px solid #505050; padding: 6px"|[[File:Days_wounded.png|25px|bottom]] Will heal in 2 to 4 days
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| style="padding: 6px 6px 0px"|Possible outcome of events
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| style="padding-left: 15px"|[[Archery Stunt]]
[[Civilwar Hungry Hamlet]]
[[Combat Drill]]
[[Training Accident]]
|}
[[Category:Injuries]]