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BATTLE BROTHERS WIKI

启蒙教育

Education

中文译文资料快照 2026-09-18 · 翻译与来源说明

展开事件内容(包含选项结果与剧透)

中文译文

启蒙教育 Cooldown in Days 60
Background 47 历史学者
Background 13 修士
Dumb 迟钝
一名历史学者或修士想教导具有迟钝特性的弟兄。你可以选择:

Dialog tree

  • “看看你能教他些什么。”
    • 60%几率:教导者变得Bad mood心情低落。
    • 40% 概率:老师的Good mood心情变好,受教弟兄的Dumb迟钝特性被移除。
  • “别打扰那名Dumb迟钝的弟兄。”
    • (无事发生)

Requirements

  • 教导者不能拥有Hesitant犹豫特性

Score

  • 权重 = 5

互动窗口

抱歉,移动设备暂不支持事件互动。

学者头像
扎营时……
迟钝的弟兄头像
Event 15

旅途中,有学识的弟兄对迟钝的弟兄的脑筋不灵光起了兴趣。有学识的弟兄说,只要花点时间,总能教会他些东西。迟钝的弟兄能把一只脚迈到另一只前头——有时还迈得挺自信——可在你看来,他的全部天分也就到此为止了。何况,有学识的弟兄过去很容易失去耐心。教这个迟钝的弟兄,也许不过是满足自己优越感的一场折腾。

看看你能教会他什么。(60%失败,40%成功)
别理迟钝的弟兄了。(事件结束)

学者头像
扎营时……
迟钝的弟兄头像
Event 15
你发现学者和愚笨的队员正盯着一块泥地。学者把褐色的土地当作画板,在上面画了几何图形、字母、数字,还有一些像是星座的图案。看样子,他们已经在这里待了好几个钟头。

学者手持教鞭,激动地指着其中一片星群,追问那是什么。愚笨的队员满脸为难,猜是一只羊。学者一把折断教鞭,又踢起泥土,把自己的图画全都抹了。“是马!是马啊!”学者重重叹了口气,一路骂骂咧咧地走开了。说实话,你原本觉得那像只螃蟹。

你看见学者站在愚笨的队员面前,气急败坏地说:“让你数甲虫,不是捏死它们!”愚笨的队员低头看着自己沾满虫汁的双手,皮肤上还黏着昆虫甲壳的碎片那些曾经是虫子的甲壳。他恍然大悟地点点头,转而开始扯甲虫的腿。学者随即骂出了一长串你这辈子都没听过的脏话。你发现学者与愚笨的队员正冲着彼此大吼,两人争得面红耳赤,谁也不肯让步。愚笨的队员说自己根本不在乎是不是笨蛋,学者则坚持每个人都该学点知识。看来愚笨的队员更想按自己的意思过活,他转身便走,只留给学者一个背影。两人的这堂课,大概就此结束了。你发现愚笨的队员蹲在溪边,盯着波光中的自己。他多半已经待了很久,皮肤都有些晒伤了。你问他出了什么事,他说学者教的东西,自己怎么也“弄不明白”;今天学者几乎被逼疯,终于放弃了。你告诉愚笨的队员,他用不着多聪明,会挥剑射箭就行,毕竟你雇他来就是干这个的。他想藏住笑容,溪水中的倒影却出卖了他。你把他带回营地,又让学者暂时别再逼他。
Effect mood disgruntled 学者变得心情低落
你怎么就是学不会?!无知是福。(事件结束)

学者头像
扎营时……
迟钝的弟兄头像
Event 15

你看见愚笨的队员正对着桌上一堆硬币苦思冥想。你问他在干什么,他说自己想算算退休得攒多少钱。首先,你很惊讶他居然知道“退休”是什么意思;其次,他竟然开始算数了?看来你该请学者喝杯酒了。你发现愚笨的队员坐在树桩上,正往一卷纸上写字。你问他在做什么,他说在写信。你再问这封信要寄给谁,他抬起头,有些不好意思地咧嘴一笑:“这重要吗?”这时,你看见远处的学者正抱着双臂,满脸欣慰。

Effect mood eager 学者变得心情愉快
Trait icon 17 迟钝的弟兄不再迟钝
真有意思。(事件结束)

截图

英文原文

Education Cooldown in Days 60
Background 47 Historian历史学者
Background 13 Monk
Dumb Dumb迟钝
The Historian历史学者 or Monk wants to teach a Dumb迟钝 brother. You can choose:

Dialog tree

  • "See what you can teach him."
    • 60% chance: The teacher gets a Bad mood bad mood.
    • 40% chance: The teacher gets a Good mood good mood and the Dumb Dumb迟钝 trait is removed.
  • "Leave Dumb Dumb迟钝 brother alone."
    • (nothing happens)

Requirements

Score

  • Score = 5

Interactive window

Sorry, event interactivity is not supported on mobile devices yet.

Scholar's token
During camp...
Dumbguy's token
Event 15

During your travels, Scholar has taken some interest in Dumbguy's intellectual shortcomings. Scholar says that, with some time, he could learn the man a thing or two. Dumbguy can put one foot in front of the other - and sometimes quite confidently - but you think that's about where his aptitude for all things comes to an end. Not only that, but Scholar has gotten easily frustrated in the past. Teaching the dumb brother might just be an exercise in inflating his own ego.

See what you can teach him. (60% failure, 40% success)
Leave 离开Dumbguy alone. (the event ends)

Scholar's token
During camp...
Dumbguy's token
Event 15
You come across Scholar and Dumbguy staring at a patch of dirt. Along the brown canvas you see that Scholar has drawn geometric shapes, letters, numbers, and what look like constellations. It appears that they've been at this for hours now.

A teaching stick in hand, Scholar madly points at one of the star clusters and demands to know what it is. Dumbguy, with a pained expression, guesses a sheep. Scholar snaps the teaching stick in half and kicks dirt all over his drawings. It's a horse! A horse! Scholar sighs heavily before marching off to the beat of endless profanity. Personally, you thought it was a crab.

You find Scholar standing over Dumbguy. Count the beetles, don't smash them, the learned man says with exasperation. Dumbguy looks down at his beetle-juiced hands where fragments of insect carapacescarapaces of once-insects dot his flesh. He nods, understandingly, and turns to pulling the beetles' legs off instead. Scholar lets out a string of swears you've never heard in your life.You find Scholar and Dumbguy yelling at one another. It appears they're at a very red-faced crossroads. Dumbguy says he doesn't care if he's dumb, and the Scholar argues that every man should be learned. Well it appears Dumbguy would prefer to be left to his devices for he shows Scholar his back as he walks away. Guess that's the end of the lesson for both men.You find Dumbguy squatting beside a creek, staring at himself in the shimmering reflection. He must have been at it for a while now for he's showing signs of sunburn. You ask if everything is alright, to which he explains that he is not 'getting it' with Scholar's teachings, and that Scholar nearly went mad today before finally giving up on the venture. You explain that Dumbguy doesn't have to be smart, he just needs to know how to swing a sword and shoot a bow. That's what you hired him for, after all. The man tries to hide a smile, but the running water betrays him. You take him back to camp where you then tell Scholar to lay off for a while.
Effect mood disgruntled Scholar gets a bad mood
Why will you not learn?!Ignorance is bliss. (the event ends)

Scholar's token
During camp...
Dumbguy's token
Event 15

You come across Dumbguy mulling over a set of coins on a table. You inquire as to what he is doing and he says he's trying to figure out how much to save for retirement. First off, you're surprised he even knows what the word retirement is. Second off, counting? Looks like you might owe Scholar a pint.You find Dumbguy sitting on a stump as he writes across a scroll. When you ask what he's doing, he says he's writing a letter. When you ask to whom it is addressed, the man looks up with a sheepish grin and asks, does it matter? Just then, you spot Scholar in the distance, arms crossed, a look of satisfaction on his face.

Effect mood eager Scholar gets a good mood
Trait icon 17 Dumbguy is no longer dumb
Fascinating. (the event ends)

Screenshots