Allows to force the targeted opponent (at the maximum range of 3) take offensive actions instead of defensive ones, and attack the taunting character over another, potentially more vulnerable one.
Note: this only works if the taunted enemy is able to engage the taunting character, ranged or melee. And will be ignored if there is no unobstructed path. While active, the character attracts more attention from enemies and higher Resolve further increases the attraction.