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BATTLE BROTHERS WIKI

修士与修士

Monk vs Monk

中文译文资料快照 2026-09-18 · 翻译与来源说明

展开事件内容(包含选项结果与剧透)

中文译文

修士与修士 Cooldown in Days 60
Background 13 修士
Background 13 修士
两名修士展开神学辩论。
你可以选择:

Dialog tree

  • “这不关我的事。”
    • 50%几率:两名修士都变得Good mood心情愉快
    • 50% 概率:双方各获得 +1 Resolve,Bad mood心情变差,并受到Days wounded轻微外伤(50%)或暂时伤势(50%)。
  • “佣兵团里不是谈论宗教的地方!”
    • (无事发生)

Requirements

  • 至少拥有3名弟兄
  • 修士的等级须达到3或更高

Score

  • 每名符合条件的修士贡献的事件权重 = 3

Other notes

  • 同一名修士可以多次经历此事件。

互动窗口

抱歉,移动设备暂不支持事件互动。

第一名修士的头像
扎营时……
第二名修士的头像
Event 05

篝火旁谈笑声不断,弟兄们喝着啤酒,吃着东西。突然,两个人的叫嚷让其他人都安静下来。并不是他们喊得最响,而是这场面实在与他们平日的模样相去甚远:修士甲和修士乙正为神学争论得面红耳赤。

你没读过足够多的书,听不懂他们那些精妙复杂的道理。但有一点你明白:凑到别人脸前,怒气冲冲地指着对方或圣书,无论如何都像是在自找麻烦。

这不关我的事。(50%打架,50%不打架)
佣兵团里不是谈宗教的地方!(事件结束)

第一名修士的头像
扎营时……
第二名修士的头像
Event 05

有那么一瞬,你想趁争论尚未失控、变成拳脚相向之前制止他们。可转念一想,这又不是头一回见两位神职人员吵得激烈,他们本就如此。于是,你决定让两人自己谈出个结果。过了一会儿,嗓门渐渐低下,两颗脑袋也一同凑到书前。他们安静翻阅,顺着字行看去,不时碰到彼此的头。最后,修士甲抬起身,指着一句话。

"这儿,就这儿!“人由泥生”,不是“人由血生”。人怎么能来自血?人本身就是血肉!人总不能来自自己,明白吗?这下说得通了吧?"

修士乙摸着下巴点点头,又出声琢磨。

“要是……”

话还没说完,修士甲便啪地合上书,双手朝天一摊。

Effect mood good spirit 第一名修士的心情变好
Effect mood good spirit 第二名修士的心情变好
两位圣职者又化解了一场危机。(事件结束)

第一名修士的头像
扎营时……
第二名修士的头像
Event 06

你并非头一回见到修士争吵。上一次,那些辩论者很快便谈妥了,所以你自然以为这两位也会如此。可惜,事情并未如你所料。他们嗓门越来越高,你从不知道修士的嘴竟能这么毒。凶狠、下流都不足以形容那些来回对骂的污言秽语。没过几秒,两人便滚到地上,扭打挥拳,直到你命令另一名弟兄把他们拉开。

看来,与佣兵为伍,日日见血,终究还是在这两个曾经平和的人身上留下了痕迹。

Resolve 第一名修士的意志增加+1
Resolve 僧侣乙获得 +1 意志。
Effect mood dissatisfied 第一名修士的心情变差
Effect mood dissatisfied 第二名修士的心情变差
Injury icon 01 第一名修士受到一处伤势(50%)或轻伤(50%)
Injury icon 01 第二名修士遭受伤势的几率为50%,受轻伤的几率为50%
这大概就是所谓的信仰危机吧。(事件结束)

截图

英文原文

Monk vs Monk Cooldown in Days 60
Background 13 Monk
Background 13 Monk
Two 二Monks have a theological debate.
You can choose:

Dialog tree

  • "This doesn't concern me."
    • 50% chance: Both monks get a Good mood good mood
    • 50% chance: Both gain +1 Resolve, a Bad mood bad mood and suffer Days wounded light wounds (50%) or a Temporary Injury (50%)
  • "A mercenary company is no place to talk religion!"
    • (nothing happens)

Requirements

  • Have at least 3 brothers
  • Monks need to be level 3 or higher

Score

  • Score = 3 for every Monk that meets the requirements

Other notes

  • A Monk can get this event more than once

Interactive window

Sorry, event interactivity is not supported on mobile devices yet.

Monk1's token
During camp...
Monk2's token
Event 05

Ah, the campfire is brimming with talk and chatter. The men are enjoying some beer and food when rather suddenly the shouts of two men in particular get everyone else to quiet down, not because they yell louder than the rest, but because it's rather out of character for the both of them: the monks Monk1 and Monk2 are screaming-deep in a theological debate.

You've not the education to understand the intricacies nor complexities of what they are arguing, but you do understand that getting into another man's face and pointing furiously at him, or at a holy book, is probably asking for trouble one way or another.

This doesn't concern me. (50% fight, 50% no fight)
A mercenary company is no place to talk religion! (the event ends)

Monk1's token
During camp...
Monk2's token
Event 05

For a moment, you think to stop the debate before it gets out of hand and into fists, but then you remember that this isn't the first time you've seen two holy men exchanging rather heatedly. It's just what they do. So you decide to let the men hash it out. In time, their voices lower in volume, and their faces lower together into a book. They quietly peruse it, bumping heads as they draw their eyes over the pages. Finally, Monk1 raises up, pointing to some sentence.

"There! Right there! 'Man from mud', not 'man from blood'. Man can't be from blood, he is blood! Man can't be from himself, see? Now does it make sense?"

Scratching his chin, Monk2 nods, but then wonders aloud.

"What if..."

Before he can even finish the thought Monk1 slaps the book closed and throws his hands into the air.

Effect mood good spirit Monk1 gets a good mood
Effect mood good spirit Monk2 gets a good mood
The holy men avert another crisis. (the event ends)

Monk1's token
During camp...
Monk2's token
Event 06

Now, this isn't the first time you've seen two monks squabbling. The last time it happened the debaters hashed it out right quick. So naturally you think these two will do the same. Alas, it isn't to be. Their voices grow louder and louder. You never knew monks could be so sharp-tongued. Fierceness and lewdness don't even begin to describe the insults being thrown back and forth. It isn't but a few seconds later that they are on the ground, wrestling and punching until you order Otherguy to put an end to it.

The company of sellswords and their bloody daywork, it seems, have left a mark on the once peaceful demeanor of the two.

Resolve Monk1 gains +1 Resolve
Resolve Monk2 gains +1 Resolve
Effect mood dissatisfied Monk1 gets a bad mood
Effect mood dissatisfied Monk2 gets a bad mood
Injury icon 01 Monk1 suffers an injury (50%) or light wounds (50%)
Injury icon 01 Monk2 suffers an injury (50%) or light wounds (50%)
I suppose this is what they call a crisis of faith. (the event ends)

Screenshots