Two random stats among the following are improved:
- Durability
- Defense
- Melee
- Ranged
- Maximum Fatigue penalty
- Fatigue cost for active skills
The modifiers are random values within these ranges:
| Durability | Defense | Maximum Fatigue penalty | Skills Fatigue cost | |
|---|---|---|---|---|
| Melee | Ranged | |||
| x 1.2 - 1.6 | x 1.2 - 1.4 | x 1.2 - 1.4 | x 0.7 - 0.9 | − 1 - 3 |












